godot/modules/multiplayer
2025-09-22 08:49:58 -05:00
..
doc_classes Remove redundant info on the enum types used 2025-06-04 08:21:47 +08:00
editor Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
tests Remove build_array and build_dictionary from tests 2025-05-26 13:02:01 -04:00
config.py [MP] Move OfflineMultiplayerPeer docs to the module 2024-11-27 13:18:33 +01:00
multiplayer_debugger.cpp Make conversions from NodePath to String explicit. 2025-06-11 16:50:27 +02:00
multiplayer_debugger.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
multiplayer_spawner.cpp Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
multiplayer_spawner.h Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
multiplayer_synchronizer.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
multiplayer_synchronizer.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_types.cpp Core: Handle disabled class detection in ClassDB 2025-08-26 09:31:14 -05:00
register_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_cache_interface.cpp Make conversions from NodePath to String explicit. 2025-06-11 16:50:27 +02:00
scene_cache_interface.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_multiplayer.cpp Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
scene_multiplayer.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_replication_config.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
scene_replication_config.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_replication_interface.cpp Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
scene_replication_interface.h Merge pull request #101416 from MrBlockers/91342-nested-spawner 2025-07-10 11:39:23 -05:00
scene_rpc_interface.cpp Improve RPC Error messages 2025-08-06 17:14:18 -04:00
scene_rpc_interface.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub Add unit tests for SceneMultiplayer 2024-09-29 21:44:52 -03:00