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			36 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="OccluderPolygon2D" inherits="Resource" version="4.0">
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| 	<brief_description>
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| 		Defines a 2D polygon for LightOccluder2D.
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| 	</brief_description>
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| 	<description>
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| 		Editor facility that helps you draw a 2D polygon used as resource for [LightOccluder2D].
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="closed" type="bool" setter="set_closed" getter="is_closed" default="true">
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| 			If [code]true[/code], closes the polygon. A closed OccluderPolygon2D occludes the light coming from any direction. An opened OccluderPolygon2D occludes the light only at its outline's direction.
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| 		</member>
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| 		<member name="cull_mode" type="int" setter="set_cull_mode" getter="get_cull_mode" enum="OccluderPolygon2D.CullMode" default="0">
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| 			The culling mode to use.
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| 		</member>
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| 		<member name="polygon" type="PackedVector2Array" setter="set_polygon" getter="get_polygon" default="PackedVector2Array()">
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| 			A [Vector2] array with the index for polygon's vertices positions.
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| 			[b]Note:[/b] The returned value is a copy of the underlying array, rather than a reference.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 		<constant name="CULL_DISABLED" value="0" enum="CullMode">
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| 			Culling is disabled. See [member cull_mode].
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| 		</constant>
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| 		<constant name="CULL_CLOCKWISE" value="1" enum="CullMode">
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| 			Culling is performed in the clockwise direction. See [member cull_mode].
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| 		</constant>
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| 		<constant name="CULL_COUNTER_CLOCKWISE" value="2" enum="CullMode">
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| 			Culling is performed in the counterclockwise direction. See [member cull_mode].
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| 		</constant>
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| 	</constants>
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| </class>
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