godot/servers/rendering/renderer_rd/storage_rd
Rémi Verschelde 3b90bb56ad
Merge pull request #89782 from KoBeWi/stdArrayList
Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
..
forward_id_storage.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
forward_id_storage.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
light_storage.cpp Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
light_storage.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
material_storage.cpp Use get_slicec instead of get_slice for single character splitters 2025-03-08 20:36:37 +01:00
material_storage.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
mesh_storage.cpp Fix broken skeletal animated meshes 2025-02-12 22:25:22 -03:00
mesh_storage.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
particles_storage.cpp Reduce per-frame memory allocations from the heap in the Mobile renderer. 2025-03-07 22:01:24 -08:00
particles_storage.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
render_buffer_custom_data_rd.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
render_data_rd.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
render_data_rd.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
render_scene_buffers_rd.compat.inc Resolve load and store ops automatically for render passes for discardable textures. 2024-11-25 11:27:48 -03:00
render_scene_buffers_rd.cpp Merge pull request #89782 from KoBeWi/stdArrayList 2025-03-28 17:29:40 +01:00
render_scene_buffers_rd.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
render_scene_data_rd.cpp Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
render_scene_data_rd.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
texture_storage.cpp Merge pull request #102354 from YYF233333/style_iterator 2025-03-28 14:31:40 +01:00
texture_storage.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
utilities.cpp BasisUniversal: Ensure ASTC's HDR variant is supported when transcoding 2025-03-07 15:26:03 +01:00
utilities.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00