godot/editor/debugger/debug_adapter
Ivan Shakhov 49ac9f63fd Refactor debugging on a device with DAP - now possible with all device types
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2025-11-11 22:54:01 +01:00
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debug_adapter_parser.cpp Refactor debugging on a device with DAP - now possible with all device types 2025-11-11 22:54:01 +01:00
debug_adapter_parser.h Merge pull request #109637 from van800/shakhov/dap 2025-10-24 11:23:05 -05:00
debug_adapter_protocol.cpp Remove circular unneeded debug_adapter_protocol.h include from debug_adapter_parser.h. 2025-10-10 10:40:47 +02:00
debug_adapter_protocol.h Remove circular unneeded debug_adapter_protocol.h include from debug_adapter_parser.h. 2025-10-10 10:40:47 +02:00
debug_adapter_server.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
debug_adapter_server.h Remove circular unneeded debug_adapter_protocol.h include from debug_adapter_parser.h. 2025-10-10 10:40:47 +02:00
debug_adapter_types.h Fix DAP bugs: crash when removing breakpoints, duplicated breakpoint data, source checksums not updating 2025-03-31 21:42:23 +01:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00