..
navigation
Capitalize global navigation constants
2025-05-05 12:08:15 -07:00
physics
Merge pull request #96611 from Dynamic-Pistol/master
2025-05-13 16:22:25 -05:00
animated_sprite_2d.cpp
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
animated_sprite_2d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
audio_listener_2d.cpp
Remove unused headers in scene.
2024-12-24 00:40:09 +08:00
audio_listener_2d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
audio_stream_player_2d.compat.inc
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
2024-02-08 13:01:50 -06:00
audio_stream_player_2d.cpp
Add GLOBAL_GET cached macros.
2025-04-30 15:08:50 +01:00
audio_stream_player_2d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
back_buffer_copy.cpp
Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
back_buffer_copy.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
camera_2d.cpp
Fix for camera limits
2025-05-20 11:09:47 -04:00
camera_2d.h
Camera2D code cleanup
2025-03-15 19:20:48 +01:00
canvas_group.cpp
Add node configuration warnings for nested clipping and CanvasGroups
2025-03-26 21:40:49 -07:00
canvas_group.h
Add node configuration warnings for nested clipping and CanvasGroups
2025-03-26 21:40:49 -07:00
canvas_modulate.cpp
Fix super call in various get_configuration_warnings methods
2024-09-05 16:08:35 +02:00
canvas_modulate.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
cpu_particles_2d.compat.inc
Implemented tools around particles seed randomization.
2025-01-11 16:31:24 +01:00
cpu_particles_2d.cpp
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
cpu_particles_2d.h
Merge pull request #102249 from Arnklit/particles2d-emission-shapes
2025-03-11 14:01:00 -05:00
gpu_particles_2d.compat.inc
Implemented tools around particles seed randomization.
2025-01-11 16:31:24 +01:00
gpu_particles_2d.cpp
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
gpu_particles_2d.h
Merge pull request #102249 from Arnklit/particles2d-emission-shapes
2025-03-11 14:01:00 -05:00
light_2d.cpp
Add enable checkboxes to editor sections
2025-04-15 13:49:41 -07:00
light_2d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
light_occluder_2d.cpp
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
light_occluder_2d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
line_2d.cpp
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
line_2d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
line_builder.cpp
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
line_builder.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
marker_2d.cpp
Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
marker_2d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
mesh_instance_2d.cpp
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
mesh_instance_2d.h
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
multimesh_instance_2d.cpp
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
multimesh_instance_2d.h
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
node_2d.cpp
Base accessibility API.
2025-04-08 20:14:28 +03:00
node_2d.h
Remove empty constructors and destructors from scene/
2025-05-06 14:46:54 +02:00
parallax_2d.cpp
Fix editor parallax grid snap movement
2025-01-21 08:21:46 -05:00
parallax_2d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
parallax_background.cpp
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
parallax_background.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
parallax_layer.cpp
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
parallax_layer.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
path_2d.cpp
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
path_2d.h
Remove empty constructors and destructors from scene/
2025-05-06 14:46:54 +02:00
polygon_2d.cpp
Add missing dictionary and array type hints
2025-05-06 12:35:19 -07:00
polygon_2d.h
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
remote_transform_2d.cpp
Add templated version of ObjectDB::get_instance()
2025-03-27 15:43:23 +01:00
remote_transform_2d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
skeleton_2d.cpp
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
skeleton_2d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
sprite_2d.cpp
Allow Sprite2D being dragged to change their region_rect
2025-04-28 22:43:41 +08:00
sprite_2d.h
Allow Sprite2D being dragged to change their region_rect
2025-04-28 22:43:41 +08:00
tile_map.compat.inc
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
tile_map.cpp
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
tile_map.h
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
tile_map_layer.cpp
Capitalize global navigation constants
2025-05-05 12:08:15 -07:00
tile_map_layer.h
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
visible_on_screen_notifier_2d.cpp
Add templated version of ObjectDB::get_instance()
2025-03-27 15:43:23 +01:00
visible_on_screen_notifier_2d.h
Fix incorrect guards in VisibleOnScreenNotifier2D
2025-03-21 14:08:02 +01:00