godot/editor/scene/texture
2025-12-02 18:47:05 +01:00
..
bit_map_editor_plugin.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
bit_map_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
color_channel_selector.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
color_channel_selector.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
gradient_texture_2d_editor_plugin.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
gradient_texture_2d_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
SCsub Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
texture_3d_editor_plugin.cpp TextureEditors: Compile shader/material only once 2025-08-23 13:48:07 +03:00
texture_3d_editor_plugin.h TextureEditors: Compile shader/material only once 2025-08-23 13:48:07 +03:00
texture_editor_plugin.cpp Allow previewing DPITexture in Inspector 2025-11-04 16:05:51 +08:00
texture_editor_plugin.h TextureEditors: Compile shader/material only once 2025-08-23 13:48:07 +03:00
texture_layered_editor_plugin.cpp Merge pull request #104488 from arkology/texture-editors-reuse-shader 2025-09-30 18:35:07 -05:00
texture_layered_editor_plugin.h Merge pull request #104488 from arkology/texture-editors-reuse-shader 2025-09-30 18:35:07 -05:00
texture_region_editor_plugin.cpp Allow maximizing sprite related dialogs 2025-12-02 18:47:05 +01:00
texture_region_editor_plugin.h Fix "Region Editor" stuck in drag state when closing 2025-10-10 20:03:38 -03:00