godot/platform/android/export
Fredia Huya-Kouadio e3d60bbd0c Remove the option to compress Android native libraries
Follow-up to https://github.com/godotengine/godot/pull/106358, this is a separate commit / PR since it shouldn't be cherry-picked in previous releases as it removes existing functionality.

Support for 16kb page size added in the previous PR requires the native libraries to be uncompressed, so we're deprecating and removing the option to compress native libraries.
See https://developer.android.com/guide/practices/page-sizes#agp_version_851_or_higher for more details.
2025-05-15 08:41:46 -07:00
..
export.cpp Updates how the REQUEST_INSTALL_PACKAGES permission is handled 2024-12-25 20:04:34 -08:00
export.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
export_plugin.cpp Remove the option to compress Android native libraries 2025-05-15 08:41:46 -07:00
export_plugin.h [Export] Use project settings overrides with the target preset features instead of current platform features. 2025-04-08 21:22:37 +03:00
godot_plugin_config.cpp Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
godot_plugin_config.h Style: Begin integrating simple .clangd fixes 2025-03-22 13:24:35 -05:00
gradle_export_util.cpp [Export] Use project settings overrides with the target preset features instead of current platform features. 2025-04-08 21:22:37 +03:00
gradle_export_util.h [Export] Use project settings overrides with the target preset features instead of current platform features. 2025-04-08 21:22:37 +03:00
logo.svg Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00
run_icon.svg Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00