godot/editor/docks
2025-11-07 11:10:09 -08:00
..
editor_dock.cpp Rework editor docks 2025-09-29 17:30:41 +02:00
editor_dock.h Rework editor docks 2025-09-29 17:30:41 +02:00
editor_dock_manager.cpp Allow tab_rmb_clicked signal to always be emitted 2025-11-07 11:10:09 -08:00
editor_dock_manager.h Allow tab_rmb_clicked signal to always be emitted 2025-11-07 11:10:09 -08:00
filesystem_dock.cpp Automatically open newly created script 2025-11-06 12:49:37 +01:00
filesystem_dock.h Automatically open newly created script 2025-11-06 12:49:37 +01:00
groups_editor.cpp Fix UI focus being shown when it shouldn't 2025-11-03 17:00:05 -03:00
groups_editor.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
history_dock.cpp Rework editor docks 2025-09-29 17:30:41 +02:00
history_dock.h Rework editor docks 2025-09-29 17:30:41 +02:00
import_dock.cpp Rework editor docks 2025-09-29 17:30:41 +02:00
import_dock.h Rework editor docks 2025-09-29 17:30:41 +02:00
inspector_dock.cpp Merge pull request #109919 from KoBeWi/you_have_no_duplicate_here 2025-10-31 09:23:35 -05:00
inspector_dock.h Rework editor docks 2025-09-29 17:30:41 +02:00
node_dock.cpp Merge pull request #109043 from GabCoolDude/resource-signal-viewer 2025-10-20 18:09:56 -05:00
node_dock.h Merge pull request #109043 from GabCoolDude/resource-signal-viewer 2025-10-20 18:09:56 -05:00
scene_tree_dock.cpp Merge pull request #111025 from xuhuisheng/dev/clear_inheritance 2025-10-29 13:13:53 -05:00
scene_tree_dock.h Fix switching back to local SceneTree. 2025-10-02 11:46:47 +03:00
SCsub Editor: Restructure editor code 2025-07-04 18:18:22 +02:00