godot/modules/mono/editor
Raul Santos f0c9253bec
[.NET] Require net9.0 for Android exports
To ensure Android exports are compatible with the new Play Store
requirement that all `.so` libraries included are aligned to 16k,
we now require C# projects to target `net9.0` which uses the
correct alignment (as opposed to the current one of 4k).

The thirdparty jar library has also been updated to the one from
the 9.0.4 runtime package so it's compatible with non-gradle
builds targeting `net9.0`.

Non-android projects are not affect, the minimum TFM is still
`net8.0`.
2025-09-05 04:14:27 +02:00
..
Godot.NET.Sdk Merge pull request #106744 from L2750558108/fix-@-error-in-c# 2025-08-24 11:04:31 -05:00
GodotTools [.NET] Require net9.0 for Android exports 2025-09-05 04:14:27 +02:00
script_templates SCons: Properly NoCache all text files 2025-01-16 16:59:12 -06:00
bindings_generator.cpp Fix crash in C# bindings generator with bad enum documentation XML 2025-07-03 20:48:09 -07:00
bindings_generator.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
code_completion.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
code_completion.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_internal_calls.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
editor_internal_calls.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
hostfxr_resolver.cpp [Windows] Drop support for Windows 7/8/8.1. 2025-05-30 17:30:23 +03:00
hostfxr_resolver.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00