godot/servers
Thaddeus Crews c9b72fcfb6
Merge pull request #111481 from Ivorforce/texture-less-includes
Remove extraneous includes from `texture.h`.
2025-10-13 12:30:13 -05:00
..
audio Move server files into their subfolders 2025-09-30 19:39:39 -07:00
camera Move server files into their subfolders 2025-09-30 19:39:39 -07:00
debugger Move server files into their subfolders 2025-09-30 19:39:39 -07:00
display Remove extraneous includes from texture.h. 2025-10-10 18:39:16 +02:00
movie_writer Remove file_access.h and script_backtrace.h includes from logger.h. 2025-10-05 17:49:23 +09:00
navigation_2d Fix 2D debug templates linking 2025-10-05 04:22:49 +03:00
navigation_3d Fix 2D debug templates linking 2025-10-05 04:22:49 +03:00
physics_2d Fix 2D debug templates linking 2025-10-05 04:22:49 +03:00
physics_3d Fix 2D debug templates linking 2025-10-05 04:22:49 +03:00
rendering fix: set visible layers in multiview camera 2025-10-13 17:31:01 +02:00
text Core: Cleanup headers in core/config 2025-10-06 09:20:56 -05:00
xr Fix 2D debug templates linking 2025-10-05 04:22:49 +03:00
nav_heap.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
register_server_types.cpp Reorder registration of types, to register supertypes before subtypes. 2025-10-09 11:50:32 +02:00
register_server_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub Fix 2D debug templates linking 2025-10-05 04:22:49 +03:00
server_wrap_mt_common.h Pause physics command queue during physics processing 2025-08-14 15:54:59 +02:00