godot/editor/shader
Thaddeus Crews fdf32d1b2a
Merge pull request #108577 from YYF233333/global_class_list
Simplify `ScriptServer::get_global_class_list`
2025-09-30 11:19:10 -05:00
..
shader_baker Add GDSOFTCLASS to deeper inheritors of Object 2025-09-24 19:15:56 +01:00
editor_native_shader_source_visualizer.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
editor_native_shader_source_visualizer.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
SCsub Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
shader_create_dialog.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
shader_create_dialog.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
shader_editor.h Make shader editor menu position consistent between shader languages 2025-08-26 06:56:55 -07:00
shader_editor_plugin.cpp Shader Editor: Show "File" menu when no shaders are opened. 2025-09-11 09:47:16 +03:00
shader_editor_plugin.h Shader Editor: Show "File" menu when no shaders are opened. 2025-09-11 09:47:16 +03:00
shader_file_editor_plugin.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
shader_file_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
shader_globals_editor.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
shader_globals_editor.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
text_shader_editor.cpp Hide Control focus when given via mouse input 2025-09-19 13:43:29 -03:00
text_shader_editor.h Make shader editor menu position consistent between shader languages 2025-08-26 06:56:55 -07:00
visual_shader_editor_plugin.cpp Merge pull request #108577 from YYF233333/global_class_list 2025-09-30 11:19:10 -05:00
visual_shader_editor_plugin.h Make shader editor menu position consistent between shader languages 2025-08-26 06:56:55 -07:00