godot/modules/mono/glue/GodotSharp/GodotPlugins
Paul Joannon fb8553e4d7
Move to .NET8
- Change TFM and LangVersion
- Better exception throwing (CA1510, CA1512, CA1513)
- Better exception utility method definition (CA1859)
- Prefer comparing `.Count` over calling `.Any()` (CA1860)
- Prefer `.AsSpan()` over `.Substring()` (CA1846)
- Add a few more `scoped`
- Use `RuntimeHelpers.GetUninitializedObject()` instead of `FormatterServices.GetUninitializedObject()`
- Use delegate instead of delegate pointer in variant generic conversions
- Enable EnforceExtendedAnalyzerRules in source generator projects
- Disable CS8981 on structs named movable in Godot.NativeInterop
2024-12-13 14:00:13 +01:00
..
GodotPlugins.csproj Move to .NET8 2024-12-13 14:00:13 +01:00
Main.cs C#: Fix editor integration breaking and causing error spam when reloading assemblies fails 2023-06-21 12:47:52 +02:00
PluginLoadContext.cs C#: Fix AppContext.BaseDirectory 2023-02-04 14:35:11 +01:00