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								#include "GButton.h"
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								#include <SharedGraphics/Painter.h>
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								#include <LibGUI/GStyle.h>
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								//#define GBUTTON_DEBUG
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								GButton::GButton(GWidget* parent)
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								    : GWidget(parent)
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								{
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								    set_fill_with_background_color(false);
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								}
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								GButton::~GButton()
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								{
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								}
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								void GButton::set_caption(String&& caption)
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								{
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								    if (caption == m_caption)
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								        return;
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								    m_caption = move(caption);
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								    update();
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								}
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								void GButton::paint_event(GPaintEvent& event)
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								{
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								    Painter painter(*this);
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								    painter.set_clip_rect(event.rect());
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								    GStyle::the().paint_button(painter, rect(), m_button_style, m_being_pressed, m_hovered);
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								    if (!caption().is_empty() || m_icon) {
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								        auto content_rect = rect();
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								        auto icon_location = m_icon ? content_rect.center().translated(-(m_icon->width() / 2), -(m_icon->height() / 2)) : Point();
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								        if (m_being_pressed) {
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								            content_rect.move_by(1, 1);
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								            icon_location.move_by(1, 1);
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								        }
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								        if (m_icon) {
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								            painter.blit(icon_location, *m_icon, m_icon->rect());
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								            painter.draw_text(content_rect, caption(), TextAlignment::Center, Color::Black);
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								        } else {
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								            painter.draw_text(content_rect, caption(), TextAlignment::Center, Color::Black);
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								        }
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								    }
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								}
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								void GButton::mousemove_event(GMouseEvent& event)
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								{
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								    if (m_tracking_cursor) {
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								        bool being_pressed = rect().contains(event.position());
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								        if (being_pressed != m_being_pressed) {
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								            m_being_pressed = being_pressed;
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								            update();
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								        }
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								    }
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								    GWidget::mousemove_event(event);
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								}
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								void GButton::mousedown_event(GMouseEvent& event)
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								{
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								#ifdef GBUTTON_DEBUG
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								    dbgprintf("GButton::mouse_down_event: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
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								#endif
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								    if (event.button() == GMouseButton::Left) {
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								        m_being_pressed = true;
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								        m_tracking_cursor = true;
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								        set_global_cursor_tracking(true);
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								        update();
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								    }
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								    GWidget::mousedown_event(event);
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								}
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								void GButton::mouseup_event(GMouseEvent& event)
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								{
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								#ifdef GBUTTON_DEBUG
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								    dbgprintf("GButton::mouse_up_event: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
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								#endif
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								    if (event.button() == GMouseButton::Left) {
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								        bool was_being_pressed = m_being_pressed;
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								        m_being_pressed = false;
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								        m_tracking_cursor = false;
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								        set_global_cursor_tracking(false);
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								        update();
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								        if (was_being_pressed) {
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								            if (on_click)
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								                on_click(*this);
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								        }
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								    }
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								    GWidget::mouseup_event(event);
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								}
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								void GButton::enter_event(GEvent&)
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								{
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								    m_hovered = true;
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								    update();
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								}
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								void GButton::leave_event(GEvent&)
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								{
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								    m_hovered = false;
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								    update();
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								}
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