ladybird/Userland/Libraries/LibJS/Bytecode/Op.cpp

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/*
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
* Copyright (c) 2021, Gunnar Beutner <gbeutner@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/HashTable.h>
#include <LibJS/Bytecode/Interpreter.h>
#include <LibJS/Bytecode/Op.h>
#include <LibJS/Runtime/AbstractOperations.h>
#include <LibJS/Runtime/Array.h>
#include <LibJS/Runtime/BigInt.h>
#include <LibJS/Runtime/DeclarativeEnvironment.h>
#include <LibJS/Runtime/ECMAScriptFunctionObject.h>
#include <LibJS/Runtime/Environment.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/Iterator.h>
#include <LibJS/Runtime/IteratorOperations.h>
#include <LibJS/Runtime/RegExpObject.h>
#include <LibJS/Runtime/Value.h>
namespace JS::Bytecode {
String Instruction::to_string(Bytecode::Executable const& executable) const
{
#define __BYTECODE_OP(op) \
case Instruction::Type::op: \
return static_cast<Bytecode::Op::op const&>(*this).to_string_impl(executable);
switch (type()) {
ENUMERATE_BYTECODE_OPS(__BYTECODE_OP)
default:
VERIFY_NOT_REACHED();
}
#undef __BYTECODE_OP
}
}
namespace JS::Bytecode::Op {
ThrowCompletionOr<void> Load::execute_impl(Bytecode::Interpreter& interpreter) const
{
interpreter.accumulator() = interpreter.reg(m_src);
return {};
}
ThrowCompletionOr<void> LoadImmediate::execute_impl(Bytecode::Interpreter& interpreter) const
{
interpreter.accumulator() = m_value;
return {};
}
ThrowCompletionOr<void> Store::execute_impl(Bytecode::Interpreter& interpreter) const
{
interpreter.reg(m_dst) = interpreter.accumulator();
return {};
}
static ThrowCompletionOr<Value> abstract_inequals(GlobalObject& global_object, Value src1, Value src2)
{
return Value(!TRY(is_loosely_equal(global_object, src1, src2)));
}
static ThrowCompletionOr<Value> abstract_equals(GlobalObject& global_object, Value src1, Value src2)
{
return Value(TRY(is_loosely_equal(global_object, src1, src2)));
}
static ThrowCompletionOr<Value> typed_inequals(GlobalObject&, Value src1, Value src2)
{
return Value(!is_strictly_equal(src1, src2));
}
static ThrowCompletionOr<Value> typed_equals(GlobalObject&, Value src1, Value src2)
{
return Value(is_strictly_equal(src1, src2));
}
#define JS_DEFINE_COMMON_BINARY_OP(OpTitleCase, op_snake_case) \
ThrowCompletionOr<void> OpTitleCase::execute_impl(Bytecode::Interpreter& interpreter) const \
{ \
auto lhs = interpreter.reg(m_lhs_reg); \
auto rhs = interpreter.accumulator(); \
interpreter.accumulator() = TRY(op_snake_case(interpreter.global_object(), lhs, rhs)); \
return {}; \
} \
String OpTitleCase::to_string_impl(Bytecode::Executable const&) const \
{ \
return String::formatted(#OpTitleCase " {}", m_lhs_reg); \
}
JS_ENUMERATE_COMMON_BINARY_OPS(JS_DEFINE_COMMON_BINARY_OP)
static ThrowCompletionOr<Value> not_(GlobalObject&, Value value)
{
return Value(!value.to_boolean());
}
static ThrowCompletionOr<Value> typeof_(GlobalObject& global_object, Value value)
{
return Value(js_string(global_object.vm(), value.typeof()));
}
#define JS_DEFINE_COMMON_UNARY_OP(OpTitleCase, op_snake_case) \
ThrowCompletionOr<void> OpTitleCase::execute_impl(Bytecode::Interpreter& interpreter) const \
{ \
interpreter.accumulator() = TRY(op_snake_case(interpreter.global_object(), interpreter.accumulator())); \
return {}; \
} \
String OpTitleCase::to_string_impl(Bytecode::Executable const&) const \
{ \
return #OpTitleCase; \
}
JS_ENUMERATE_COMMON_UNARY_OPS(JS_DEFINE_COMMON_UNARY_OP)
ThrowCompletionOr<void> NewBigInt::execute_impl(Bytecode::Interpreter& interpreter) const
{
interpreter.accumulator() = js_bigint(interpreter.vm().heap(), m_bigint);
return {};
}
ThrowCompletionOr<void> NewArray::execute_impl(Bytecode::Interpreter& interpreter) const
{
Vector<Value> elements;
elements.ensure_capacity(m_element_count);
for (size_t i = 0; i < m_element_count; i++)
elements.append(interpreter.reg(m_elements[i]));
interpreter.accumulator() = Array::create_from(interpreter.global_object(), elements);
return {};
}
// FIXME: Since the accumulator is a Value, we store an object there and have to convert back and forth between that an Iterator records. Not great.
// Make sure to put this into the accumulator before the iterator object disappears from the stack to prevent the members from being GC'd.
static Object* iterator_to_object(GlobalObject& global_object, Iterator iterator)
{
auto& vm = global_object.vm();
auto* object = Object::create(global_object, nullptr);
object->define_direct_property(vm.names.iterator, iterator.iterator, 0);
object->define_direct_property(vm.names.next, iterator.next_method, 0);
object->define_direct_property(vm.names.done, Value(iterator.done), 0);
return object;
}
static Iterator object_to_iterator(GlobalObject& global_object, Object& object)
{
auto& vm = global_object.vm();
return Iterator {
.iterator = &MUST(object.get(vm.names.iterator)).as_object(),
.next_method = MUST(object.get(vm.names.next)),
.done = MUST(object.get(vm.names.done)).as_bool()
};
}
ThrowCompletionOr<void> IteratorToArray::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto& global_object = interpreter.global_object();
auto iterator_object = TRY(interpreter.accumulator().to_object(global_object));
auto iterator = object_to_iterator(global_object, *iterator_object);
auto* array = MUST(Array::create(global_object, 0));
size_t index = 0;
while (true) {
auto* iterator_result = TRY(iterator_next(global_object, iterator));
auto complete = TRY(iterator_complete(global_object, *iterator_result));
if (complete) {
interpreter.accumulator() = array;
return {};
}
auto value = TRY(iterator_value(global_object, *iterator_result));
MUST(array->create_data_property_or_throw(index, value));
index++;
}
return {};
}
ThrowCompletionOr<void> NewString::execute_impl(Bytecode::Interpreter& interpreter) const
{
interpreter.accumulator() = js_string(interpreter.vm(), interpreter.current_executable().get_string(m_string));
return {};
}
ThrowCompletionOr<void> NewObject::execute_impl(Bytecode::Interpreter& interpreter) const
{
interpreter.accumulator() = Object::create(interpreter.global_object(), interpreter.global_object().object_prototype());
return {};
}
ThrowCompletionOr<void> NewRegExp::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto source = interpreter.current_executable().get_string(m_source_index);
auto flags = interpreter.current_executable().get_string(m_flags_index);
interpreter.accumulator() = TRY(regexp_create(interpreter.global_object(), js_string(interpreter.vm(), source), js_string(interpreter.vm(), flags)));
return {};
}
ThrowCompletionOr<void> CopyObjectExcludingProperties::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto* from_object = TRY(interpreter.reg(m_from_object).to_object(interpreter.global_object()));
auto* to_object = Object::create(interpreter.global_object(), interpreter.global_object().object_prototype());
HashTable<Value, ValueTraits> excluded_names;
for (size_t i = 0; i < m_excluded_names_count; ++i)
excluded_names.set(interpreter.reg(m_excluded_names[i]));
auto own_keys = TRY(from_object->internal_own_property_keys());
for (auto& key : own_keys) {
if (!excluded_names.contains(key)) {
auto property_key = TRY(key.to_property_key(interpreter.global_object()));
auto property_value = TRY(from_object->get(property_key));
to_object->define_direct_property(property_key, property_value, JS::default_attributes);
}
}
interpreter.accumulator() = to_object;
return {};
}
ThrowCompletionOr<void> ConcatString::execute_impl(Bytecode::Interpreter& interpreter) const
{
interpreter.reg(m_lhs) = TRY(add(interpreter.global_object(), interpreter.reg(m_lhs), interpreter.accumulator()));
return {};
}
ThrowCompletionOr<void> GetVariable::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto get_reference = [&]() -> ThrowCompletionOr<Reference> {
auto const& string = interpreter.current_executable().get_identifier(m_identifier);
if (m_cached_environment_coordinate.has_value()) {
auto* environment = interpreter.vm().running_execution_context().lexical_environment;
for (size_t i = 0; i < m_cached_environment_coordinate->hops; ++i)
environment = environment->outer_environment();
VERIFY(environment);
VERIFY(environment->is_declarative_environment());
if (!environment->is_permanently_screwed_by_eval()) {
return Reference { *environment, string, interpreter.vm().in_strict_mode(), m_cached_environment_coordinate };
}
m_cached_environment_coordinate = {};
}
auto reference = TRY(interpreter.vm().resolve_binding(string));
if (reference.environment_coordinate().has_value())
m_cached_environment_coordinate = reference.environment_coordinate();
return reference;
};
auto reference = TRY(get_reference());
interpreter.accumulator() = TRY(reference.get_value(interpreter.global_object()));
return {};
}
ThrowCompletionOr<void> CreateEnvironment::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto make_and_swap_envs = [&](auto*& old_environment) {
Environment* environment = new_declarative_environment(*old_environment);
swap(old_environment, environment);
return environment;
};
if (m_mode == EnvironmentMode::Lexical)
interpreter.saved_lexical_environment_stack().append(make_and_swap_envs(interpreter.vm().running_execution_context().lexical_environment));
else if (m_mode == EnvironmentMode::Var)
interpreter.saved_variable_environment_stack().append(make_and_swap_envs(interpreter.vm().running_execution_context().variable_environment));
return {};
}
ThrowCompletionOr<void> CreateVariable::execute_impl(Bytecode::Interpreter& interpreter) const
{
LibJS: Make scoping follow the spec Before this we used an ad-hoc combination of references and 'variables' stored in a hashmap. This worked in most cases but is not spec like. Additionally hoisting, dynamically naming functions and scope analysis was not done properly. This patch fixes all of that by: - Implement BindingInitialization for destructuring assignment. - Implementing a new ScopePusher which tracks the lexical and var scoped declarations. This hoists functions to the top level if no lexical declaration name overlaps. Furthermore we do checking of redeclarations in the ScopePusher now requiring less checks all over the place. - Add methods for parsing the directives and statement lists instead of having that code duplicated in multiple places. This allows declarations to pushed to the appropriate scope more easily. - Remove the non spec way of storing 'variables' in DeclarativeEnvironment and make Reference follow the spec instead of checking both the bindings and 'variables'. - Remove all scoping related things from the Interpreter. And instead use environments as specified by the spec. This also includes fixing that NativeFunctions did not produce a valid FunctionEnvironment which could cause issues with callbacks and eval. All FunctionObjects now have a valid NewFunctionEnvironment implementation. - Remove execute_statements from Interpreter and instead use ASTNode::execute everywhere this simplifies AST.cpp as you no longer need to worry about which method to call. - Make ScopeNodes setup their own environment. This uses four different methods specified by the spec {Block, Function, Eval, Global}DeclarationInstantiation with the annexB extensions. - Implement and use NamedEvaluation where specified. Additionally there are fixes to things exposed by these changes to eval, {for, for-in, for-of} loops and assignment. Finally it also fixes some tests in test-js which where passing before but not now that we have correct behavior :^).
2021-09-22 12:44:56 +02:00
auto& vm = interpreter.vm();
auto const& name = interpreter.current_executable().get_identifier(m_identifier);
LibJS: Make scoping follow the spec Before this we used an ad-hoc combination of references and 'variables' stored in a hashmap. This worked in most cases but is not spec like. Additionally hoisting, dynamically naming functions and scope analysis was not done properly. This patch fixes all of that by: - Implement BindingInitialization for destructuring assignment. - Implementing a new ScopePusher which tracks the lexical and var scoped declarations. This hoists functions to the top level if no lexical declaration name overlaps. Furthermore we do checking of redeclarations in the ScopePusher now requiring less checks all over the place. - Add methods for parsing the directives and statement lists instead of having that code duplicated in multiple places. This allows declarations to pushed to the appropriate scope more easily. - Remove the non spec way of storing 'variables' in DeclarativeEnvironment and make Reference follow the spec instead of checking both the bindings and 'variables'. - Remove all scoping related things from the Interpreter. And instead use environments as specified by the spec. This also includes fixing that NativeFunctions did not produce a valid FunctionEnvironment which could cause issues with callbacks and eval. All FunctionObjects now have a valid NewFunctionEnvironment implementation. - Remove execute_statements from Interpreter and instead use ASTNode::execute everywhere this simplifies AST.cpp as you no longer need to worry about which method to call. - Make ScopeNodes setup their own environment. This uses four different methods specified by the spec {Block, Function, Eval, Global}DeclarationInstantiation with the annexB extensions. - Implement and use NamedEvaluation where specified. Additionally there are fixes to things exposed by these changes to eval, {for, for-in, for-of} loops and assignment. Finally it also fixes some tests in test-js which where passing before but not now that we have correct behavior :^).
2021-09-22 12:44:56 +02:00
if (m_mode == EnvironmentMode::Lexical) {
// Note: This is papering over an issue where "FunctionDeclarationInstantiation" creates these bindings for us.
// Instead of crashing in there, we'll just raise an exception here.
if (TRY(vm.lexical_environment()->has_binding(name)))
return vm.throw_completion<InternalError>(interpreter.global_object(), String::formatted("Lexical environment already has binding '{}'", name));
if (m_is_immutable)
vm.lexical_environment()->create_immutable_binding(interpreter.global_object(), name, vm.in_strict_mode());
else
vm.lexical_environment()->create_mutable_binding(interpreter.global_object(), name, vm.in_strict_mode());
} else {
if (m_is_immutable)
vm.variable_environment()->create_immutable_binding(interpreter.global_object(), name, vm.in_strict_mode());
else
vm.variable_environment()->create_mutable_binding(interpreter.global_object(), name, vm.in_strict_mode());
}
return {};
}
ThrowCompletionOr<void> SetVariable::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto& vm = interpreter.vm();
auto const& name = interpreter.current_executable().get_identifier(m_identifier);
auto environment = m_mode == EnvironmentMode::Lexical ? vm.running_execution_context().lexical_environment : vm.running_execution_context().variable_environment;
auto reference = TRY(vm.resolve_binding(name, environment));
switch (m_initialization_mode) {
case InitializationMode::Initialize:
TRY(reference.initialize_referenced_binding(interpreter.global_object(), interpreter.accumulator()));
break;
case InitializationMode::Set:
TRY(reference.put_value(interpreter.global_object(), interpreter.accumulator()));
break;
case InitializationMode::InitializeOrSet:
VERIFY(reference.is_environment_reference());
VERIFY(reference.base_environment().is_declarative_environment());
TRY(static_cast<DeclarativeEnvironment&>(reference.base_environment()).initialize_or_set_mutable_binding(interpreter.global_object(), name, interpreter.accumulator()));
break;
}
return {};
}
ThrowCompletionOr<void> GetById::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto* object = TRY(interpreter.accumulator().to_object(interpreter.global_object()));
interpreter.accumulator() = TRY(object->get(interpreter.current_executable().get_identifier(m_property)));
return {};
}
ThrowCompletionOr<void> PutById::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto* object = TRY(interpreter.reg(m_base).to_object(interpreter.global_object()));
TRY(object->set(interpreter.current_executable().get_identifier(m_property), interpreter.accumulator(), Object::ShouldThrowExceptions::Yes));
return {};
}
ThrowCompletionOr<void> Jump::execute_impl(Bytecode::Interpreter& interpreter) const
{
interpreter.jump(*m_true_target);
return {};
}
ThrowCompletionOr<void> ResolveThisBinding::execute_impl(Bytecode::Interpreter& interpreter) const
{
interpreter.accumulator() = TRY(interpreter.vm().resolve_this_binding(interpreter.global_object()));
return {};
}
void Jump::replace_references_impl(BasicBlock const& from, BasicBlock const& to)
{
if (m_true_target.has_value() && &m_true_target->block() == &from)
m_true_target = Label { to };
if (m_false_target.has_value() && &m_false_target->block() == &from)
m_false_target = Label { to };
}
ThrowCompletionOr<void> JumpConditional::execute_impl(Bytecode::Interpreter& interpreter) const
{
VERIFY(m_true_target.has_value());
VERIFY(m_false_target.has_value());
auto result = interpreter.accumulator();
if (result.to_boolean())
interpreter.jump(m_true_target.value());
else
interpreter.jump(m_false_target.value());
return {};
}
ThrowCompletionOr<void> JumpNullish::execute_impl(Bytecode::Interpreter& interpreter) const
{
VERIFY(m_true_target.has_value());
VERIFY(m_false_target.has_value());
auto result = interpreter.accumulator();
if (result.is_nullish())
interpreter.jump(m_true_target.value());
else
interpreter.jump(m_false_target.value());
return {};
}
ThrowCompletionOr<void> JumpUndefined::execute_impl(Bytecode::Interpreter& interpreter) const
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{
VERIFY(m_true_target.has_value());
VERIFY(m_false_target.has_value());
auto result = interpreter.accumulator();
if (result.is_undefined())
interpreter.jump(m_true_target.value());
else
interpreter.jump(m_false_target.value());
return {};
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}
ThrowCompletionOr<void> Call::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto callee = interpreter.reg(m_callee);
if (!callee.is_function())
return interpreter.vm().throw_completion<TypeError>(interpreter.global_object(), ErrorType::IsNotA, callee.to_string_without_side_effects(), "function"sv);
auto& function = callee.as_function();
auto this_value = interpreter.reg(m_this_value);
MarkedVector<Value> argument_values { interpreter.vm().heap() };
for (size_t i = 0; i < m_argument_count; ++i)
argument_values.append(interpreter.reg(m_arguments[i]));
Value return_value;
if (m_type == CallType::Call)
return_value = TRY(call(interpreter.global_object(), function, this_value, move(argument_values)));
else
return_value = TRY(construct(interpreter.global_object(), function, move(argument_values)));
interpreter.accumulator() = return_value;
return {};
}
ThrowCompletionOr<void> NewFunction::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto& vm = interpreter.vm();
interpreter.accumulator() = ECMAScriptFunctionObject::create(interpreter.global_object(), m_function_node.name(), m_function_node.source_text(), m_function_node.body(), m_function_node.parameters(), m_function_node.function_length(), vm.lexical_environment(), vm.running_execution_context().private_environment, m_function_node.kind(), m_function_node.is_strict_mode(), m_function_node.might_need_arguments_object(), m_function_node.is_arrow_function());
return {};
}
ThrowCompletionOr<void> Return::execute_impl(Bytecode::Interpreter& interpreter) const
{
interpreter.do_return(interpreter.accumulator().value_or(js_undefined()));
return {};
}
ThrowCompletionOr<void> Increment::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto old_value = TRY(interpreter.accumulator().to_numeric(interpreter.global_object()));
if (old_value.is_number())
interpreter.accumulator() = Value(old_value.as_double() + 1);
else
interpreter.accumulator() = js_bigint(interpreter.vm().heap(), old_value.as_bigint().big_integer().plus(Crypto::SignedBigInteger { 1 }));
return {};
}
ThrowCompletionOr<void> Decrement::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto old_value = TRY(interpreter.accumulator().to_numeric(interpreter.global_object()));
if (old_value.is_number())
interpreter.accumulator() = Value(old_value.as_double() - 1);
else
interpreter.accumulator() = js_bigint(interpreter.vm().heap(), old_value.as_bigint().big_integer().minus(Crypto::SignedBigInteger { 1 }));
return {};
}
ThrowCompletionOr<void> Throw::execute_impl(Bytecode::Interpreter& interpreter) const
{
return throw_completion(interpreter.accumulator());
}
ThrowCompletionOr<void> EnterUnwindContext::execute_impl(Bytecode::Interpreter& interpreter) const
LibJS: Implement bytecode generation for try..catch..finally EnterUnwindContext pushes an unwind context (exception handler and/or finalizer) onto a stack. LeaveUnwindContext pops the unwind context from that stack. Upon return to the interpreter loop we check whether the VM has an exception pending. If no unwind context is available we return from the loop. If an exception handler is available we clear the VM's exception, put the exception value into the accumulator register, clear the unwind context's handler and jump to the handler. If no handler is available but a finalizer is available we save the exception value + metadata (for later use by ContinuePendingUnwind), clear the VM's exception, pop the unwind context and jump to the finalizer. ContinuePendingUnwind checks whether a saved exception is available. If no saved exception is available it jumps to the resume label. Otherwise it stores the exception into the VM. The Jump after LeaveUnwindContext could be integrated into the LeaveUnwindContext instruction. I've kept them separate for now to make the bytecode more readable. > try { 1; throw "x" } catch (e) { 2 } finally { 3 }; 4 1: [ 0] EnterScope [ 10] EnterUnwindContext handler:@4 finalizer:@3 [ 38] EnterScope [ 48] LoadImmediate 1 [ 60] NewString 1 ("x") [ 70] Throw <for non-terminated blocks: insert LeaveUnwindContext + Jump @3 here> 2: [ 0] LoadImmediate 4 3: [ 0] EnterScope [ 10] LoadImmediate 3 [ 28] ContinuePendingUnwind resume:@2 4: [ 0] SetVariable 0 (e) [ 10] EnterScope [ 20] LoadImmediate 2 [ 38] LeaveUnwindContext [ 3c] Jump @3 String Table: 0: e 1: x
2021-06-10 15:04:38 +02:00
{
interpreter.enter_unwind_context(m_handler_target, m_finalizer_target);
interpreter.jump(m_entry_point);
return {};
LibJS: Implement bytecode generation for try..catch..finally EnterUnwindContext pushes an unwind context (exception handler and/or finalizer) onto a stack. LeaveUnwindContext pops the unwind context from that stack. Upon return to the interpreter loop we check whether the VM has an exception pending. If no unwind context is available we return from the loop. If an exception handler is available we clear the VM's exception, put the exception value into the accumulator register, clear the unwind context's handler and jump to the handler. If no handler is available but a finalizer is available we save the exception value + metadata (for later use by ContinuePendingUnwind), clear the VM's exception, pop the unwind context and jump to the finalizer. ContinuePendingUnwind checks whether a saved exception is available. If no saved exception is available it jumps to the resume label. Otherwise it stores the exception into the VM. The Jump after LeaveUnwindContext could be integrated into the LeaveUnwindContext instruction. I've kept them separate for now to make the bytecode more readable. > try { 1; throw "x" } catch (e) { 2 } finally { 3 }; 4 1: [ 0] EnterScope [ 10] EnterUnwindContext handler:@4 finalizer:@3 [ 38] EnterScope [ 48] LoadImmediate 1 [ 60] NewString 1 ("x") [ 70] Throw <for non-terminated blocks: insert LeaveUnwindContext + Jump @3 here> 2: [ 0] LoadImmediate 4 3: [ 0] EnterScope [ 10] LoadImmediate 3 [ 28] ContinuePendingUnwind resume:@2 4: [ 0] SetVariable 0 (e) [ 10] EnterScope [ 20] LoadImmediate 2 [ 38] LeaveUnwindContext [ 3c] Jump @3 String Table: 0: e 1: x
2021-06-10 15:04:38 +02:00
}
void EnterUnwindContext::replace_references_impl(BasicBlock const& from, BasicBlock const& to)
{
if (&m_entry_point.block() == &from)
m_entry_point = Label { to };
if (m_handler_target.has_value() && &m_handler_target->block() == &from)
m_handler_target = Label { to };
if (m_finalizer_target.has_value() && &m_finalizer_target->block() == &from)
m_finalizer_target = Label { to };
}
ThrowCompletionOr<void> FinishUnwind::execute_impl(Bytecode::Interpreter& interpreter) const
{
interpreter.leave_unwind_context();
interpreter.jump(m_next_target);
return {};
}
void FinishUnwind::replace_references_impl(BasicBlock const& from, BasicBlock const& to)
{
if (&m_next_target.block() == &from)
m_next_target = Label { to };
}
ThrowCompletionOr<void> LeaveEnvironment::execute_impl(Bytecode::Interpreter& interpreter) const
{
if (m_mode == EnvironmentMode::Lexical)
interpreter.vm().running_execution_context().lexical_environment = interpreter.saved_lexical_environment_stack().take_last();
if (m_mode == EnvironmentMode::Var)
interpreter.vm().running_execution_context().variable_environment = interpreter.saved_variable_environment_stack().take_last();
return {};
}
ThrowCompletionOr<void> LeaveUnwindContext::execute_impl(Bytecode::Interpreter& interpreter) const
LibJS: Implement bytecode generation for try..catch..finally EnterUnwindContext pushes an unwind context (exception handler and/or finalizer) onto a stack. LeaveUnwindContext pops the unwind context from that stack. Upon return to the interpreter loop we check whether the VM has an exception pending. If no unwind context is available we return from the loop. If an exception handler is available we clear the VM's exception, put the exception value into the accumulator register, clear the unwind context's handler and jump to the handler. If no handler is available but a finalizer is available we save the exception value + metadata (for later use by ContinuePendingUnwind), clear the VM's exception, pop the unwind context and jump to the finalizer. ContinuePendingUnwind checks whether a saved exception is available. If no saved exception is available it jumps to the resume label. Otherwise it stores the exception into the VM. The Jump after LeaveUnwindContext could be integrated into the LeaveUnwindContext instruction. I've kept them separate for now to make the bytecode more readable. > try { 1; throw "x" } catch (e) { 2 } finally { 3 }; 4 1: [ 0] EnterScope [ 10] EnterUnwindContext handler:@4 finalizer:@3 [ 38] EnterScope [ 48] LoadImmediate 1 [ 60] NewString 1 ("x") [ 70] Throw <for non-terminated blocks: insert LeaveUnwindContext + Jump @3 here> 2: [ 0] LoadImmediate 4 3: [ 0] EnterScope [ 10] LoadImmediate 3 [ 28] ContinuePendingUnwind resume:@2 4: [ 0] SetVariable 0 (e) [ 10] EnterScope [ 20] LoadImmediate 2 [ 38] LeaveUnwindContext [ 3c] Jump @3 String Table: 0: e 1: x
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{
interpreter.leave_unwind_context();
return {};
LibJS: Implement bytecode generation for try..catch..finally EnterUnwindContext pushes an unwind context (exception handler and/or finalizer) onto a stack. LeaveUnwindContext pops the unwind context from that stack. Upon return to the interpreter loop we check whether the VM has an exception pending. If no unwind context is available we return from the loop. If an exception handler is available we clear the VM's exception, put the exception value into the accumulator register, clear the unwind context's handler and jump to the handler. If no handler is available but a finalizer is available we save the exception value + metadata (for later use by ContinuePendingUnwind), clear the VM's exception, pop the unwind context and jump to the finalizer. ContinuePendingUnwind checks whether a saved exception is available. If no saved exception is available it jumps to the resume label. Otherwise it stores the exception into the VM. The Jump after LeaveUnwindContext could be integrated into the LeaveUnwindContext instruction. I've kept them separate for now to make the bytecode more readable. > try { 1; throw "x" } catch (e) { 2 } finally { 3 }; 4 1: [ 0] EnterScope [ 10] EnterUnwindContext handler:@4 finalizer:@3 [ 38] EnterScope [ 48] LoadImmediate 1 [ 60] NewString 1 ("x") [ 70] Throw <for non-terminated blocks: insert LeaveUnwindContext + Jump @3 here> 2: [ 0] LoadImmediate 4 3: [ 0] EnterScope [ 10] LoadImmediate 3 [ 28] ContinuePendingUnwind resume:@2 4: [ 0] SetVariable 0 (e) [ 10] EnterScope [ 20] LoadImmediate 2 [ 38] LeaveUnwindContext [ 3c] Jump @3 String Table: 0: e 1: x
2021-06-10 15:04:38 +02:00
}
ThrowCompletionOr<void> ContinuePendingUnwind::execute_impl(Bytecode::Interpreter& interpreter) const
LibJS: Implement bytecode generation for try..catch..finally EnterUnwindContext pushes an unwind context (exception handler and/or finalizer) onto a stack. LeaveUnwindContext pops the unwind context from that stack. Upon return to the interpreter loop we check whether the VM has an exception pending. If no unwind context is available we return from the loop. If an exception handler is available we clear the VM's exception, put the exception value into the accumulator register, clear the unwind context's handler and jump to the handler. If no handler is available but a finalizer is available we save the exception value + metadata (for later use by ContinuePendingUnwind), clear the VM's exception, pop the unwind context and jump to the finalizer. ContinuePendingUnwind checks whether a saved exception is available. If no saved exception is available it jumps to the resume label. Otherwise it stores the exception into the VM. The Jump after LeaveUnwindContext could be integrated into the LeaveUnwindContext instruction. I've kept them separate for now to make the bytecode more readable. > try { 1; throw "x" } catch (e) { 2 } finally { 3 }; 4 1: [ 0] EnterScope [ 10] EnterUnwindContext handler:@4 finalizer:@3 [ 38] EnterScope [ 48] LoadImmediate 1 [ 60] NewString 1 ("x") [ 70] Throw <for non-terminated blocks: insert LeaveUnwindContext + Jump @3 here> 2: [ 0] LoadImmediate 4 3: [ 0] EnterScope [ 10] LoadImmediate 3 [ 28] ContinuePendingUnwind resume:@2 4: [ 0] SetVariable 0 (e) [ 10] EnterScope [ 20] LoadImmediate 2 [ 38] LeaveUnwindContext [ 3c] Jump @3 String Table: 0: e 1: x
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{
return interpreter.continue_pending_unwind(m_resume_target);
LibJS: Implement bytecode generation for try..catch..finally EnterUnwindContext pushes an unwind context (exception handler and/or finalizer) onto a stack. LeaveUnwindContext pops the unwind context from that stack. Upon return to the interpreter loop we check whether the VM has an exception pending. If no unwind context is available we return from the loop. If an exception handler is available we clear the VM's exception, put the exception value into the accumulator register, clear the unwind context's handler and jump to the handler. If no handler is available but a finalizer is available we save the exception value + metadata (for later use by ContinuePendingUnwind), clear the VM's exception, pop the unwind context and jump to the finalizer. ContinuePendingUnwind checks whether a saved exception is available. If no saved exception is available it jumps to the resume label. Otherwise it stores the exception into the VM. The Jump after LeaveUnwindContext could be integrated into the LeaveUnwindContext instruction. I've kept them separate for now to make the bytecode more readable. > try { 1; throw "x" } catch (e) { 2 } finally { 3 }; 4 1: [ 0] EnterScope [ 10] EnterUnwindContext handler:@4 finalizer:@3 [ 38] EnterScope [ 48] LoadImmediate 1 [ 60] NewString 1 ("x") [ 70] Throw <for non-terminated blocks: insert LeaveUnwindContext + Jump @3 here> 2: [ 0] LoadImmediate 4 3: [ 0] EnterScope [ 10] LoadImmediate 3 [ 28] ContinuePendingUnwind resume:@2 4: [ 0] SetVariable 0 (e) [ 10] EnterScope [ 20] LoadImmediate 2 [ 38] LeaveUnwindContext [ 3c] Jump @3 String Table: 0: e 1: x
2021-06-10 15:04:38 +02:00
}
void ContinuePendingUnwind::replace_references_impl(BasicBlock const& from, BasicBlock const& to)
{
if (&m_resume_target.block() == &from)
m_resume_target = Label { to };
}
ThrowCompletionOr<void> PushDeclarativeEnvironment::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto* environment = interpreter.vm().heap().allocate_without_global_object<DeclarativeEnvironment>(interpreter.vm().lexical_environment());
interpreter.vm().running_execution_context().lexical_environment = environment;
interpreter.vm().running_execution_context().variable_environment = environment;
return {};
}
ThrowCompletionOr<void> Yield::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto yielded_value = interpreter.accumulator().value_or(js_undefined());
auto object = JS::Object::create(interpreter.global_object(), nullptr);
object->define_direct_property("result", yielded_value, JS::default_attributes);
if (m_continuation_label.has_value())
object->define_direct_property("continuation", Value(static_cast<double>(reinterpret_cast<u64>(&m_continuation_label->block()))), JS::default_attributes);
else
object->define_direct_property("continuation", Value(0), JS::default_attributes);
interpreter.do_return(object);
return {};
}
void Yield::replace_references_impl(BasicBlock const& from, BasicBlock const& to)
{
if (m_continuation_label.has_value() && &m_continuation_label->block() == &from)
m_continuation_label = Label { to };
}
ThrowCompletionOr<void> GetByValue::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto* object = TRY(interpreter.reg(m_base).to_object(interpreter.global_object()));
auto property_key = TRY(interpreter.accumulator().to_property_key(interpreter.global_object()));
interpreter.accumulator() = TRY(object->get(property_key));
return {};
}
ThrowCompletionOr<void> PutByValue::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto* object = TRY(interpreter.reg(m_base).to_object(interpreter.global_object()));
auto property_key = TRY(interpreter.reg(m_property).to_property_key(interpreter.global_object()));
TRY(object->set(property_key, interpreter.accumulator(), Object::ShouldThrowExceptions::Yes));
return {};
}
ThrowCompletionOr<void> GetIterator::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto iterator = TRY(get_iterator(interpreter.global_object(), interpreter.accumulator()));
interpreter.accumulator() = iterator_to_object(interpreter.global_object(), iterator);
return {};
}
ThrowCompletionOr<void> IteratorNext::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto* iterator_object = TRY(interpreter.accumulator().to_object(interpreter.global_object()));
auto iterator = object_to_iterator(interpreter.global_object(), *iterator_object);
interpreter.accumulator() = TRY(iterator_next(interpreter.global_object(), iterator));
return {};
}
ThrowCompletionOr<void> IteratorResultDone::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto* iterator_result = TRY(interpreter.accumulator().to_object(interpreter.global_object()));
auto complete = TRY(iterator_complete(interpreter.global_object(), *iterator_result));
interpreter.accumulator() = Value(complete);
return {};
}
ThrowCompletionOr<void> IteratorResultValue::execute_impl(Bytecode::Interpreter& interpreter) const
{
auto* iterator_result = TRY(interpreter.accumulator().to_object(interpreter.global_object()));
interpreter.accumulator() = TRY(iterator_value(interpreter.global_object(), *iterator_result));
return {};
}
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ThrowCompletionOr<void> NewClass::execute_impl(Bytecode::Interpreter& interpreter) const
{
2022-02-11 22:38:21 +03:30
auto name = m_class_expression.name();
auto scope = interpreter.ast_interpreter_scope();
auto& ast_interpreter = scope.interpreter();
auto class_object = TRY(m_class_expression.class_definition_evaluation(ast_interpreter, interpreter.global_object(), name, name.is_null() ? "" : name));
interpreter.accumulator() = class_object;
return {};
}
String Load::to_string_impl(Bytecode::Executable const&) const
{
return String::formatted("Load {}", m_src);
}
String LoadImmediate::to_string_impl(Bytecode::Executable const&) const
{
return String::formatted("LoadImmediate {}", m_value);
}
String Store::to_string_impl(Bytecode::Executable const&) const
{
return String::formatted("Store {}", m_dst);
}
String NewBigInt::to_string_impl(Bytecode::Executable const&) const
{
return String::formatted("NewBigInt \"{}\"", m_bigint.to_base(10));
}
String NewArray::to_string_impl(Bytecode::Executable const&) const
{
StringBuilder builder;
builder.append("NewArray");
if (m_element_count != 0) {
builder.append(" [");
for (size_t i = 0; i < m_element_count; ++i) {
builder.appendff("{}", m_elements[i]);
if (i != m_element_count - 1)
builder.append(',');
}
builder.append(']');
}
return builder.to_string();
}
String IteratorToArray::to_string_impl(const Bytecode::Executable&) const
{
return "IteratorToArray";
}
String NewString::to_string_impl(Bytecode::Executable const& executable) const
{
return String::formatted("NewString {} (\"{}\")", m_string, executable.string_table->get(m_string));
}
String NewObject::to_string_impl(Bytecode::Executable const&) const
{
return "NewObject";
}
String NewRegExp::to_string_impl(Bytecode::Executable const& executable) const
{
return String::formatted("NewRegExp source:{} (\"{}\") flags:{} (\"{}\")", m_source_index, executable.get_string(m_source_index), m_flags_index, executable.get_string(m_flags_index));
}
String CopyObjectExcludingProperties::to_string_impl(const Bytecode::Executable&) const
{
StringBuilder builder;
builder.appendff("CopyObjectExcludingProperties from:{}", m_from_object);
if (m_excluded_names_count != 0) {
builder.append(" excluding:[");
for (size_t i = 0; i < m_excluded_names_count; ++i) {
builder.appendff("{}", m_excluded_names[i]);
if (i != m_excluded_names_count - 1)
builder.append(',');
}
builder.append(']');
}
return builder.to_string();
}
String ConcatString::to_string_impl(Bytecode::Executable const&) const
{
return String::formatted("ConcatString {}", m_lhs);
}
String GetVariable::to_string_impl(Bytecode::Executable const& executable) const
{
return String::formatted("GetVariable {} ({})", m_identifier, executable.identifier_table->get(m_identifier));
}
String CreateEnvironment::to_string_impl(Bytecode::Executable const&) const
{
auto mode_string = m_mode == EnvironmentMode::Lexical
? "Lexical"
: "Variable";
return String::formatted("CreateEnvironment mode:{}", mode_string);
}
String CreateVariable::to_string_impl(Bytecode::Executable const& executable) const
{
auto mode_string = m_mode == EnvironmentMode::Lexical ? "Lexical" : "Variable";
return String::formatted("CreateVariable env:{} immutable:{} {} ({})", mode_string, m_is_immutable, m_identifier, executable.identifier_table->get(m_identifier));
}
String SetVariable::to_string_impl(Bytecode::Executable const& executable) const
{
auto initialization_mode_name = m_initialization_mode == InitializationMode ::Initialize ? "Initialize"
: m_initialization_mode == InitializationMode::Set ? "Set"
: "InitializeOrSet";
auto mode_string = m_mode == EnvironmentMode::Lexical ? "Lexical" : "Variable";
return String::formatted("SetVariable env:{} init:{} {} ({})", mode_string, initialization_mode_name, m_identifier, executable.identifier_table->get(m_identifier));
}
String PutById::to_string_impl(Bytecode::Executable const& executable) const
{
return String::formatted("PutById base:{}, property:{} ({})", m_base, m_property, executable.identifier_table->get(m_property));
}
String GetById::to_string_impl(Bytecode::Executable const& executable) const
{
return String::formatted("GetById {} ({})", m_property, executable.identifier_table->get(m_property));
}
String Jump::to_string_impl(Bytecode::Executable const&) const
{
if (m_true_target.has_value())
return String::formatted("Jump {}", *m_true_target);
return String::formatted("Jump <empty>");
}
String JumpConditional::to_string_impl(Bytecode::Executable const&) const
{
auto true_string = m_true_target.has_value() ? String::formatted("{}", *m_true_target) : "<empty>";
auto false_string = m_false_target.has_value() ? String::formatted("{}", *m_false_target) : "<empty>";
return String::formatted("JumpConditional true:{} false:{}", true_string, false_string);
}
String JumpNullish::to_string_impl(Bytecode::Executable const&) const
{
auto true_string = m_true_target.has_value() ? String::formatted("{}", *m_true_target) : "<empty>";
auto false_string = m_false_target.has_value() ? String::formatted("{}", *m_false_target) : "<empty>";
return String::formatted("JumpNullish null:{} nonnull:{}", true_string, false_string);
}
2021-06-13 12:24:40 -07:00
String JumpUndefined::to_string_impl(Bytecode::Executable const&) const
{
auto true_string = m_true_target.has_value() ? String::formatted("{}", *m_true_target) : "<empty>";
auto false_string = m_false_target.has_value() ? String::formatted("{}", *m_false_target) : "<empty>";
return String::formatted("JumpUndefined undefined:{} not undefined:{}", true_string, false_string);
}
String Call::to_string_impl(Bytecode::Executable const&) const
{
StringBuilder builder;
builder.appendff("Call callee:{}, this:{}", m_callee, m_this_value);
if (m_argument_count != 0) {
builder.append(", arguments:[");
for (size_t i = 0; i < m_argument_count; ++i) {
builder.appendff("{}", m_arguments[i]);
if (i != m_argument_count - 1)
builder.append(',');
}
builder.append(']');
}
return builder.to_string();
}
String NewFunction::to_string_impl(Bytecode::Executable const&) const
{
return "NewFunction";
}
String NewClass::to_string_impl(Bytecode::Executable const&) const
{
return "NewClass";
}
String Return::to_string_impl(Bytecode::Executable const&) const
{
return "Return";
}
String Increment::to_string_impl(Bytecode::Executable const&) const
{
return "Increment";
}
String Decrement::to_string_impl(Bytecode::Executable const&) const
{
return "Decrement";
}
String Throw::to_string_impl(Bytecode::Executable const&) const
{
return "Throw";
}
String EnterUnwindContext::to_string_impl(Bytecode::Executable const&) const
LibJS: Implement bytecode generation for try..catch..finally EnterUnwindContext pushes an unwind context (exception handler and/or finalizer) onto a stack. LeaveUnwindContext pops the unwind context from that stack. Upon return to the interpreter loop we check whether the VM has an exception pending. If no unwind context is available we return from the loop. If an exception handler is available we clear the VM's exception, put the exception value into the accumulator register, clear the unwind context's handler and jump to the handler. If no handler is available but a finalizer is available we save the exception value + metadata (for later use by ContinuePendingUnwind), clear the VM's exception, pop the unwind context and jump to the finalizer. ContinuePendingUnwind checks whether a saved exception is available. If no saved exception is available it jumps to the resume label. Otherwise it stores the exception into the VM. The Jump after LeaveUnwindContext could be integrated into the LeaveUnwindContext instruction. I've kept them separate for now to make the bytecode more readable. > try { 1; throw "x" } catch (e) { 2 } finally { 3 }; 4 1: [ 0] EnterScope [ 10] EnterUnwindContext handler:@4 finalizer:@3 [ 38] EnterScope [ 48] LoadImmediate 1 [ 60] NewString 1 ("x") [ 70] Throw <for non-terminated blocks: insert LeaveUnwindContext + Jump @3 here> 2: [ 0] LoadImmediate 4 3: [ 0] EnterScope [ 10] LoadImmediate 3 [ 28] ContinuePendingUnwind resume:@2 4: [ 0] SetVariable 0 (e) [ 10] EnterScope [ 20] LoadImmediate 2 [ 38] LeaveUnwindContext [ 3c] Jump @3 String Table: 0: e 1: x
2021-06-10 15:04:38 +02:00
{
auto handler_string = m_handler_target.has_value() ? String::formatted("{}", *m_handler_target) : "<empty>";
auto finalizer_string = m_finalizer_target.has_value() ? String::formatted("{}", *m_finalizer_target) : "<empty>";
return String::formatted("EnterUnwindContext handler:{} finalizer:{} entry:{}", handler_string, finalizer_string, m_entry_point);
LibJS: Implement bytecode generation for try..catch..finally EnterUnwindContext pushes an unwind context (exception handler and/or finalizer) onto a stack. LeaveUnwindContext pops the unwind context from that stack. Upon return to the interpreter loop we check whether the VM has an exception pending. If no unwind context is available we return from the loop. If an exception handler is available we clear the VM's exception, put the exception value into the accumulator register, clear the unwind context's handler and jump to the handler. If no handler is available but a finalizer is available we save the exception value + metadata (for later use by ContinuePendingUnwind), clear the VM's exception, pop the unwind context and jump to the finalizer. ContinuePendingUnwind checks whether a saved exception is available. If no saved exception is available it jumps to the resume label. Otherwise it stores the exception into the VM. The Jump after LeaveUnwindContext could be integrated into the LeaveUnwindContext instruction. I've kept them separate for now to make the bytecode more readable. > try { 1; throw "x" } catch (e) { 2 } finally { 3 }; 4 1: [ 0] EnterScope [ 10] EnterUnwindContext handler:@4 finalizer:@3 [ 38] EnterScope [ 48] LoadImmediate 1 [ 60] NewString 1 ("x") [ 70] Throw <for non-terminated blocks: insert LeaveUnwindContext + Jump @3 here> 2: [ 0] LoadImmediate 4 3: [ 0] EnterScope [ 10] LoadImmediate 3 [ 28] ContinuePendingUnwind resume:@2 4: [ 0] SetVariable 0 (e) [ 10] EnterScope [ 20] LoadImmediate 2 [ 38] LeaveUnwindContext [ 3c] Jump @3 String Table: 0: e 1: x
2021-06-10 15:04:38 +02:00
}
String FinishUnwind::to_string_impl(const Bytecode::Executable&) const
{
return String::formatted("FinishUnwind next:{}", m_next_target);
}
String LeaveEnvironment::to_string_impl(Bytecode::Executable const&) const
{
auto mode_string = m_mode == EnvironmentMode::Lexical
? "Lexical"
: "Variable";
return String::formatted("LeaveEnvironment env:{}", mode_string);
}
String LeaveUnwindContext::to_string_impl(Bytecode::Executable const&) const
LibJS: Implement bytecode generation for try..catch..finally EnterUnwindContext pushes an unwind context (exception handler and/or finalizer) onto a stack. LeaveUnwindContext pops the unwind context from that stack. Upon return to the interpreter loop we check whether the VM has an exception pending. If no unwind context is available we return from the loop. If an exception handler is available we clear the VM's exception, put the exception value into the accumulator register, clear the unwind context's handler and jump to the handler. If no handler is available but a finalizer is available we save the exception value + metadata (for later use by ContinuePendingUnwind), clear the VM's exception, pop the unwind context and jump to the finalizer. ContinuePendingUnwind checks whether a saved exception is available. If no saved exception is available it jumps to the resume label. Otherwise it stores the exception into the VM. The Jump after LeaveUnwindContext could be integrated into the LeaveUnwindContext instruction. I've kept them separate for now to make the bytecode more readable. > try { 1; throw "x" } catch (e) { 2 } finally { 3 }; 4 1: [ 0] EnterScope [ 10] EnterUnwindContext handler:@4 finalizer:@3 [ 38] EnterScope [ 48] LoadImmediate 1 [ 60] NewString 1 ("x") [ 70] Throw <for non-terminated blocks: insert LeaveUnwindContext + Jump @3 here> 2: [ 0] LoadImmediate 4 3: [ 0] EnterScope [ 10] LoadImmediate 3 [ 28] ContinuePendingUnwind resume:@2 4: [ 0] SetVariable 0 (e) [ 10] EnterScope [ 20] LoadImmediate 2 [ 38] LeaveUnwindContext [ 3c] Jump @3 String Table: 0: e 1: x
2021-06-10 15:04:38 +02:00
{
return "LeaveUnwindContext";
}
String ContinuePendingUnwind::to_string_impl(Bytecode::Executable const&) const
LibJS: Implement bytecode generation for try..catch..finally EnterUnwindContext pushes an unwind context (exception handler and/or finalizer) onto a stack. LeaveUnwindContext pops the unwind context from that stack. Upon return to the interpreter loop we check whether the VM has an exception pending. If no unwind context is available we return from the loop. If an exception handler is available we clear the VM's exception, put the exception value into the accumulator register, clear the unwind context's handler and jump to the handler. If no handler is available but a finalizer is available we save the exception value + metadata (for later use by ContinuePendingUnwind), clear the VM's exception, pop the unwind context and jump to the finalizer. ContinuePendingUnwind checks whether a saved exception is available. If no saved exception is available it jumps to the resume label. Otherwise it stores the exception into the VM. The Jump after LeaveUnwindContext could be integrated into the LeaveUnwindContext instruction. I've kept them separate for now to make the bytecode more readable. > try { 1; throw "x" } catch (e) { 2 } finally { 3 }; 4 1: [ 0] EnterScope [ 10] EnterUnwindContext handler:@4 finalizer:@3 [ 38] EnterScope [ 48] LoadImmediate 1 [ 60] NewString 1 ("x") [ 70] Throw <for non-terminated blocks: insert LeaveUnwindContext + Jump @3 here> 2: [ 0] LoadImmediate 4 3: [ 0] EnterScope [ 10] LoadImmediate 3 [ 28] ContinuePendingUnwind resume:@2 4: [ 0] SetVariable 0 (e) [ 10] EnterScope [ 20] LoadImmediate 2 [ 38] LeaveUnwindContext [ 3c] Jump @3 String Table: 0: e 1: x
2021-06-10 15:04:38 +02:00
{
return String::formatted("ContinuePendingUnwind resume:{}", m_resume_target);
}
String PushDeclarativeEnvironment::to_string_impl(const Bytecode::Executable& executable) const
{
StringBuilder builder;
builder.append("PushDeclarativeEnvironment");
if (!m_variables.is_empty()) {
builder.append(" {");
Vector<String> names;
for (auto& it : m_variables)
names.append(executable.get_string(it.key));
builder.join(", ", names);
builder.append("}");
}
return builder.to_string();
}
String Yield::to_string_impl(Bytecode::Executable const&) const
{
if (m_continuation_label.has_value())
return String::formatted("Yield continuation:@{}", m_continuation_label->block().name());
return String::formatted("Yield return");
}
String GetByValue::to_string_impl(const Bytecode::Executable&) const
{
return String::formatted("GetByValue base:{}", m_base);
}
String PutByValue::to_string_impl(const Bytecode::Executable&) const
{
return String::formatted("PutByValue base:{}, property:{}", m_base, m_property);
}
String GetIterator::to_string_impl(Executable const&) const
{
return "GetIterator";
}
String IteratorNext::to_string_impl(Executable const&) const
{
return "IteratorNext";
}
String IteratorResultDone::to_string_impl(Executable const&) const
{
return "IteratorResultDone";
}
String IteratorResultValue::to_string_impl(Executable const&) const
{
return "IteratorResultValue";
}
String ResolveThisBinding::to_string_impl(Bytecode::Executable const&) const
{
return "ResolveThisBinding"sv;
}
}