2022-07-12 18:04:24 +01:00
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/*
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2023-03-02 23:26:35 +00:00
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* Copyright (c) 2022-2023, Linus Groh <linusg@serenityos.org>
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2024-11-04 14:11:07 +01:00
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* Copyright (c) 2024, Jelle Raaijmakers <jelle@ladybird.org>
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2022-07-12 18:04:24 +01:00
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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2022-10-02 10:59:22 +01:00
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#include <LibJS/Runtime/PromiseCapability.h>
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#include <LibWeb/Bindings/ExceptionOrUtils.h>
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2022-09-25 19:25:53 +01:00
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#include <LibWeb/Bindings/MainThreadVM.h>
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2022-10-30 14:39:32 +00:00
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#include <LibWeb/Fetch/BodyInit.h>
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#include <LibWeb/Fetch/Infrastructure/HTTP/Bodies.h>
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#include <LibWeb/Fetch/Infrastructure/IncrementalReadLoopReadRequest.h>
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2023-02-28 18:12:44 +00:00
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#include <LibWeb/Fetch/Infrastructure/Task.h>
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#include <LibWeb/HTML/Scripting/TemporaryExecutionContext.h>
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#include <LibWeb/Streams/ReadableStream.h>
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2022-07-17 23:52:02 +01:00
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namespace Web::Fetch::Infrastructure {
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GC_DEFINE_ALLOCATOR(Body);
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GC::Ref<Body> Body::create(JS::VM& vm, GC::Ref<Streams::ReadableStream> stream)
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{
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return vm.heap().allocate<Body>(stream);
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}
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GC::Ref<Body> Body::create(JS::VM& vm, GC::Ref<Streams::ReadableStream> stream, SourceType source, Optional<u64> length)
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{
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return vm.heap().allocate<Body>(stream, source, length);
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}
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Body::Body(GC::Ref<Streams::ReadableStream> stream)
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: m_stream(stream)
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{
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}
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Body::Body(GC::Ref<Streams::ReadableStream> stream, SourceType source, Optional<u64> length)
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: m_stream(stream)
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, m_source(move(source))
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, m_length(move(length))
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{
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}
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void Body::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_stream);
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}
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// https://fetch.spec.whatwg.org/#concept-body-clone
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GC::Ref<Body> Body::clone(JS::Realm& realm)
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{
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HTML::TemporaryExecutionContext execution_context { realm, HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
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// To clone a body body, run these steps:
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// 1. Let « out1, out2 » be the result of teeing body’s stream.
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auto [out1, out2] = m_stream->tee(&realm).release_value_but_fixme_should_propagate_errors();
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// 2. Set body’s stream to out1.
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m_stream = out1;
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// 3. Return a body whose stream is out2 and other members are copied from body.
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return Body::create(realm.vm(), *out2, m_source, m_length);
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}
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// https://fetch.spec.whatwg.org/#body-fully-read
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void Body::fully_read(JS::Realm& realm, Web::Fetch::Infrastructure::Body::ProcessBodyCallback process_body, Web::Fetch::Infrastructure::Body::ProcessBodyErrorCallback process_body_error, TaskDestination task_destination) const
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{
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HTML::TemporaryExecutionContext execution_context { realm, HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
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// 1. If taskDestination is null, then set taskDestination to the result of starting a new parallel queue.
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if (task_destination.has<Empty>())
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task_destination = HTML::ParallelQueue::create();
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// 2. Let successSteps given a byte sequence bytes be to queue a fetch task to run processBody given bytes, with taskDestination.
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auto success_steps = [&realm, process_body, task_destination](ByteBuffer bytes) {
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queue_fetch_task(task_destination, GC::create_function(realm.heap(), [process_body, bytes = move(bytes)]() mutable {
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process_body->function()(move(bytes));
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}));
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};
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// 3. Let errorSteps optionally given an exception exception be to queue a fetch task to run processBodyError given
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// exception, with taskDestination.
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auto error_steps = [&realm, process_body_error, task_destination](JS::Value exception) {
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queue_fetch_task(task_destination, GC::create_function(realm.heap(), [process_body_error, exception]() {
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process_body_error->function()(exception);
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}));
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};
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// 4. Let reader be the result of getting a reader for body’s stream. If that threw an exception, then run errorSteps
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// with that exception and return.
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auto reader = m_stream->get_a_reader();
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if (reader.is_exception()) {
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auto throw_completion = Bindings::exception_to_throw_completion(realm.vm(), reader.release_error());
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error_steps(throw_completion.release_value());
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return;
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}
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// 5. Read all bytes from reader, given successSteps and errorSteps.
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reader.value()->read_all_bytes(GC::create_function(realm.heap(), move(success_steps)), GC::create_function(realm.heap(), move(error_steps)));
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}
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// https://fetch.spec.whatwg.org/#body-incrementally-read
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void Body::incrementally_read(ProcessBodyChunkCallback process_body_chunk, ProcessEndOfBodyCallback process_end_of_body, ProcessBodyErrorCallback process_body_error, TaskDestination task_destination)
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{
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HTML::TemporaryExecutionContext const execution_context { m_stream->realm(), HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
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// 1. If taskDestination is null, then set taskDestination to the result of starting a new parallel queue.
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if (task_destination.has<Empty>())
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task_destination = HTML::ParallelQueue::create();
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// 2. Let reader be the result of getting a reader for body’s stream.
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// NOTE: This operation will not throw an exception.
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auto reader = MUST(m_stream->get_a_reader());
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// 3. Perform the incrementally-read loop given reader, taskDestination, processBodyChunk, processEndOfBody, and processBodyError.
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VERIFY(!task_destination.has<Empty>());
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incrementally_read_loop(reader, task_destination.get<GC::Ref<JS::Object>>(), process_body_chunk, process_end_of_body, process_body_error);
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}
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// https://fetch.spec.whatwg.org/#incrementally-read-loop
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void Body::incrementally_read_loop(Streams::ReadableStreamDefaultReader& reader, TaskDestination task_destination, ProcessBodyChunkCallback process_body_chunk, ProcessEndOfBodyCallback process_end_of_body, ProcessBodyErrorCallback process_body_error)
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{
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auto& realm = reader.realm();
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// 1. Let readRequest be the following read request:
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auto read_request = realm.create<IncrementalReadLoopReadRequest>(*this, reader, task_destination, process_body_chunk, process_end_of_body, process_body_error);
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// 2. Read a chunk from reader given readRequest.
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reader.read_a_chunk(read_request);
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}
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// https://fetch.spec.whatwg.org/#byte-sequence-as-a-body
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GC::Ref<Body> byte_sequence_as_body(JS::Realm& realm, ReadonlyBytes bytes)
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{
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// To get a byte sequence bytes as a body, return the body of the result of safely extracting bytes.
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auto [body, _] = safely_extract_body(realm, bytes);
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return body;
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}
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}
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