The debug option 'Show Line Box Borders' and the inspector overlay for
text nodes are conceptually similar. However they use two different
code paths. This commits unifies both to use the same code.
Previously line box borders were drawn in every phase. This caused
redundent lines to be drawn on top of each other. But it also caused
boxes to appear for text that was not visible on screen because other
elements overlayed it. That was confusing to look at since all text on
the page is highlighted at the same time using this debug functionality.
When T in HashTable<T> has a potentially slow equality check, it can be
very profitable to check for a matching hash before full equality.
This patch adds may_have_slow_equality_check() to AK::Traits and
defaults it to true. For trivial types (pointers, integers, etc) we
default it to false. This means we skip the hash check when the equality
check would be a single-CPU-word compare anyway.
This synergizes really well with things like HashMap<String, V> where
collisions previously meant we may have to churn through multiple O(n)
equality checks.
We shouldn't include spread distance when serializing `text-shadow` as
it is not supported unlike `box-shadow` - to achieve this we store
whether this is a text or box shadow within the ShadowStyleValue and
serialize appropriately.
- Capture PrototypeChainValidity before invoking `internal_get()`. A
getter may mutate the prototype chain (e.g., delete itself). Capturing
earlier ensures such mutations invalidate the cached entry and prevent
stale GetById hits.
- When caching, take PrototypeChainValidity from the base object
(receiver), not from the prototype where the property was found.
Otherwise, changes to an intermediate prototype between the base
object and the cached prototype object go unnoticed, leading to
incorrect cache hits.
Specifically, NotificationOptions has this:
```webidl
dictionary NotificationOptions {
// ...
boolean? silent = null;
// ...
};
```
https://notifications.spec.whatwg.org/#dictdef-notificationoptions
Without this patch, we generate this code, which isn't valid:
```c++
silent_value_11 = static_cast<bool>(null);
```
Treating `null` the same as no default value seems like the best option,
as they're equivalent in our C++ types.
This lets us avoid each UI needing to handle link clicks directly, and
lets actions stored in LibWebView avoid awkwardly going through the link
click callbacks to open URLs.
When building with REGEX_DEBUG or ENABLE_ALL_THE_DEBUG_MACROS there are
two issues with linking of bin/TestRegex
- Libraries/LibRegex/RegexDebug.h:76 with undefined reference
regex::OpCode_Compare::variable_arguments_to_byte_string(
AK::Optional<regex::MatchInput const&>) const
- Libraries/LibRegex/RegexByteCode.h:672 with undefined reference
regex::OpCode::name(regex::OpCodeId)
Add REGEX_API on regex::OpCode and regex::OptCode_Compare to allow
access to the classes in bin/TestRegex
When building with DNS_DEBUG or ENABLE_ALL_THE_DEBUG_MACROS there is a
linking issue with Libraries/LibDNS/Resolver.h:1003 with
undefined reference DNS::Messages::Records::SIG::to_string() const
Add DNS_API on DNS:Messages::Records::SIG definition to allow access
to the class in bin/dns, bin/TestDNSResolver, libexec/RequestServer
We often use Optional<T> in a cache pattern such as:
if (!m_cache.has_value())
m_cache = slow_thing();
return m_cache.value();
The new ::ensure() makes it a bit simpler:
return m_cache.ensure([&] { return slow_thing(); });
We already had IC support in PutById for the following cases:
- Changing an existing own property
- Calling a setter located in the prototype chain
This was enough to speed up code where structurally identical objects
(same shape) are processed in a loop:
```js
const arr = [{ a: 1 }, { a: 2 }, { a: 3 }];
for (let obj of arr) {
obj.a += 1;
}
```
However, creating structurally identical objects in a loop was still
slow:
```js
for (let i = 0; i < 10_000_000; i++) {
const o = {};
o.a = 1;
o.b = 2;
o.c = 3;
}
```
This change addresses that by adding a new IC type that caches both the
source and target shapes, allowing property additions to be fast-pathed
by directly jumping to the shape that already includes the new property.
On macOS Tahoe, it is now recommended to show menu item icons. We use
system symbols for this now. Symbols do not have constant variable names
and must be found via the SF Symbols app.
The symbols chosen here were to match Safari as close as possible.
On macOS Tahoe, the zoom button's border is visible when the button
itself is hidden. This feels like a macOS bug, but for now let's hide
the borders as well.
We currently have the issue that our macOS builds are being hosted by
both Apple M1 and M4 runners. By default, these target `-mcpu=apple-m1`
and `-mcpu=apple-m3` respectively, causing their ccache artifacts to be
incompatible and effectively thrashing each other's ccache cache on each
run.
Add a new CMake option `ENABLE_CI_BASELINE_CPU` that toggles a baseline
`-mcpu/-march` compile option for each of the supported build platforms.
When disabled (the default), we now default to `-march=native` which on
Linux could theoretically lead to better performance.
The new CPU baseline is used by the `lagom-template.yml` and
`js-and-wasm-artifacts.yml` workflows, since they both produce artifacts
or caches that might be picked up by other runners. We also enable it
for Flatpak builds, so they target a fixed architecture instead of
whatever architecture the action runner that picked up the job has.
Previously if the directory returned by `downloads_directory()` didn't
exist (or wasn't a directory) when taking a screnshot in headless mode
we try to ask the user for the download directory and fail with the
unhelpful error: QWidget: Must construct a QApplication before a QWidget
While editing, we need to consider whether removing a <br> has any
effect on layout to determine whether its extraneous. This new condition
finds most cases for extraneous <br>s inside block elements.