ladybird/Libraries/LibWeb/WebGL/WebGLRenderingContextBase.h
Undefine 5caead88fc LibWeb: Allow WebGL getParameter when WEBGL_draw_buffers is enabled
When that extensions is enabled we should allow getting the parameter
value of MAX_COLOR_ATTACHMENTS_WEBGL.
2025-11-06 19:02:36 +01:00

162 lines
7.4 KiB
C++

/*
* Copyright (c) 2024-2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/DataView.h>
#include <LibJS/Runtime/TypedArray.h>
#include <LibWeb/Forward.h>
#include <LibWeb/WebGL/Types.h>
#include <LibWeb/WebIDL/Buffers.h>
#include <LibWeb/WebIDL/Types.h>
#define SET_ERROR_VALUE_IF_ERROR(expression, error_value) \
({ \
auto maybe_error = expression; \
if (maybe_error.is_error()) [[unlikely]] { \
set_error(error_value); \
return; \
} \
maybe_error.release_value(); \
})
namespace Web::WebGL {
static constexpr int COMPRESSED_TEXTURE_FORMATS = 0x86A3;
static constexpr int UNPACK_FLIP_Y_WEBGL = 0x9240;
static constexpr int UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241;
static constexpr int MAX_CLIENT_WAIT_TIMEOUT_WEBGL = 0x9247;
// NOTE: This is the Variant created by the IDL wrapper generator, and needs to be updated accordingly.
using TexImageSource = Variant<GC::Root<HTML::ImageBitmap>, GC::Root<HTML::ImageData>, GC::Root<HTML::HTMLImageElement>, GC::Root<HTML::HTMLCanvasElement>, GC::Root<HTML::OffscreenCanvas>, GC::Root<HTML::HTMLVideoElement>>;
// FIXME: This object should inherit from Bindings::PlatformObject and implement the WebGLRenderingContextBase IDL interface.
// We should make WebGL code generator to produce implementation for this interface.
class WebGLRenderingContextBase {
public:
using Float32List = Variant<GC::Root<JS::Float32Array>, Vector<float>>;
using Int32List = Variant<GC::Root<JS::Int32Array>, Vector<WebIDL::Long>>;
using Uint32List = Variant<GC::Root<JS::Uint32Array>, Vector<WebIDL::UnsignedLong>>;
virtual GC::Cell const* gc_cell() const = 0;
virtual void visit_edges(JS::Cell::Visitor&) = 0;
virtual OpenGLContext& context() = 0;
virtual bool ext_texture_filter_anisotropic_extension_enabled() const = 0;
virtual bool angle_instanced_arrays_extension_enabled() const = 0;
virtual bool oes_standard_derivatives_extension_enabled() const = 0;
virtual bool webgl_draw_buffers_extension_enabled() const = 0;
virtual ReadonlySpan<WebIDL::UnsignedLong> enabled_compressed_texture_formats() const = 0;
template<typename T>
static ErrorOr<Span<T>> get_offset_span(Span<T> src_span, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length_override = 0)
{
Checked<WebIDL::UnsignedLongLong> length = src_offset;
length += src_length_override;
if (length.has_overflow() || length.value_unchecked() > src_span.size()) [[unlikely]]
return Error::from_errno(EINVAL);
if (src_length_override == 0)
return src_span.slice(src_offset, src_span.size() - src_offset);
return src_span.slice(src_offset, src_length_override);
}
template<typename T>
static ErrorOr<Span<T>> get_offset_span(GC::Ref<WebIDL::BufferableObjectBase> src_data, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length_override = 0)
{
auto buffer_size = src_data->byte_length();
if (buffer_size % sizeof(T) != 0) [[unlikely]]
return Error::from_errno(EINVAL);
auto raw_object = src_data->raw_object();
if (auto* array_buffer = as_if<JS::ArrayBuffer>(*raw_object)) {
return TRY(get_offset_span(array_buffer->buffer().span(), src_offset, src_length_override)).reinterpret<T>();
}
if (auto* data_view = as_if<JS::DataView>(*raw_object)) {
return TRY(get_offset_span(data_view->viewed_array_buffer()->buffer().span(), src_offset, src_length_override)).reinterpret<T>();
}
// NOTE: This has to be done because src_offset is the number of elements to offset by, not the number of bytes.
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, Type) \
if (auto* typed_array = as_if<JS::ClassName>(*raw_object)) { \
return TRY(get_offset_span(typed_array->data(), src_offset, src_length_override)).reinterpret<T>(); \
}
JS_ENUMERATE_TYPED_ARRAYS
#undef __JS_ENUMERATE
VERIFY_NOT_REACHED();
}
static ErrorOr<Span<float>> span_from_float32_list(Float32List& float32_list, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length_override = 0)
{
if (float32_list.has<Vector<float>>()) {
auto& vector = float32_list.get<Vector<float>>();
return get_offset_span(vector.span(), src_offset, src_length_override);
}
auto& buffer = float32_list.get<GC::Root<JS::Float32Array>>();
return get_offset_span(buffer->data(), src_offset, src_length_override);
}
static ErrorOr<Span<int>> span_from_int32_list(Int32List& int32_list, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length_override = 0)
{
if (int32_list.has<Vector<int>>()) {
auto& vector = int32_list.get<Vector<int>>();
return get_offset_span(vector.span(), src_offset, src_length_override);
}
auto& buffer = int32_list.get<GC::Root<JS::Int32Array>>();
return get_offset_span(buffer->data(), src_offset, src_length_override);
}
static ErrorOr<Span<u32>> span_from_uint32_list(Uint32List& uint32_list, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length_override = 0)
{
if (uint32_list.has<Vector<u32>>()) {
auto& vector = uint32_list.get<Vector<u32>>();
return get_offset_span(vector.span(), src_offset, src_length_override);
}
auto& buffer = uint32_list.get<GC::Root<JS::Uint32Array>>();
return get_offset_span(buffer->data(), src_offset, src_length_override);
}
struct ConvertedTexture {
ByteBuffer buffer;
int width { 0 };
int height { 0 };
};
Optional<ConvertedTexture> read_and_pixel_convert_texture_image_source(TexImageSource const& source, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, Optional<int> destination_width = OptionalNone {}, Optional<int> destination_height = OptionalNone {});
protected:
static Vector<GLchar> null_terminated_string(StringView string)
{
Vector<GLchar> result;
result.ensure_capacity(string.length() + 1);
for (auto c : string.bytes())
result.append(c);
result.append('\0');
return result;
}
GLenum get_error_value();
void set_error(GLenum error);
// UNPACK_FLIP_Y_WEBGL of type boolean
// If set, then during any subsequent calls to texImage2D or texSubImage2D, the source data is flipped along
// the vertical axis, so that conceptually the last row is the first one transferred. The initial value is false.
// Any non-zero value is interpreted as true.
bool m_unpack_flip_y { false };
// UNPACK_PREMULTIPLY_ALPHA_WEBGL of type boolean
// If set, then during any subsequent calls to texImage2D or texSubImage2D, the alpha channel of the source data,
// if present, is multiplied into the color channels during the data transfer. The initial value is false.
// Any non-zero value is interpreted as true.
bool m_unpack_premultiply_alpha { false };
private:
GLenum m_error { 0 };
};
}