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Cleanup logging a bit
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@ -74,7 +74,6 @@ function item_sync.make_item_global(item)
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value_int = id,
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})
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end
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GamePrint(item_sync.get_global_item_id(item))
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local item_data = inventory_helper.serialize_single_item(item)
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item_data.g_id = id
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ctx.item_prevent_localize[id] = false
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