IQuant
7fa759af8f
Automated commit: v1.5.5
2025-06-16 18:46:30 +03:00
IQuant
fb6a50edd3
Fix formatting
2025-06-16 18:35:23 +03:00
IQuant
fae780f754
Merge pull request #390 from benaryorg/cli_socket_addr_bind
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noita-proxy: socketaddr binding via --host
2025-06-16 18:33:50 +03:00
benaryorg
1bc016a84f
noita-proxy: socketaddr binding via --host
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This allows binding to arbitrary IP addresses (`[2001:db8::1]:12345`, `203.0.113.1:12345`) while still providing compatibility to the previous behaviour of binding to a port on IPv4 only.
The only non-compatible change is that when providing neither a valid `SocketAddr` nor a valid port the code will now err out instead of defaulting to a default port to avoid silently discarding arguments or invalid configurations.
As a result `--host --exe-path` will now fail as `--exe-path` is not a valid address or port.
Minor changes:
- some practically infallible parsing (`Ipv4Addr::UNSPECIFIED`) has also been replaced by infallible typing avoiding unnecessary `unwrap()`s
- typos
Fixes #389
Signed-off-by: benaryorg <binary@benary.org>
2025-06-16 12:25:01 +00:00
IQuant
fa9be0d8b5
Make clippy happy (again)
2025-06-02 13:07:58 +03:00
IQuant
f8a23221e8
Automated commit: v1.5.4
2025-06-02 11:51:31 +03:00
IQuant
aa6210e3f0
Make clippy happy
2025-06-02 11:37:16 +03:00
IQuant
0ef697c71c
Remove info about stress tests, as we haven't done any of those in a while
2025-06-01 22:58:55 +03:00
IQuant
7dc4e6a9aa
Do the same thing for save_state stuff
2025-06-01 22:57:02 +03:00
IQuant
4f1096d8d6
Use more proper path for storing proxy config
2025-06-01 22:11:33 +03:00
Mikael Walhelm
b136fdc26c
Merge pull request #378 from goluboch/master
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translated more strings for russian
2025-05-19 10:27:16 -04:00
golub
5f6f69b5fe
translated more strings for russian
2025-05-19 15:38:03 +03:00
bgkillas
3128350798
Automated commit: v1.5.3
2025-05-09 11:46:28 -04:00
bgkillas
444a94e91e
fix pvp :(
2025-05-09 10:48:26 -04:00
IQuant
dc33b9e49a
Update readme for #368
2025-05-08 17:21:12 +03:00
bgkillas
ae77a8f01b
Automated commit: v1.5.2
2025-04-28 14:26:34 -04:00
bgkillas
f34b61f24a
make suspended containers only work on host cuz im lazy
2025-04-28 14:16:30 -04:00
bgkillas
aace122141
dont sync suspended containers
2025-04-28 14:11:04 -04:00
bgkillas
f553241d9a
proton detect better
2025-04-28 14:00:37 -04:00
bgkillas
1b77546bef
dont tp physics bodys large distances cuz it prob makes game sad
2025-04-28 11:53:46 -04:00
bgkillas
70594e0be1
dont use cell eater logic from certain bodys
2025-04-28 11:52:41 -04:00
bgkillas
97f719d08c
disable chunkmap by default
2025-04-28 11:50:16 -04:00
IQuant
a408b237d9
Fix CI description
2025-04-25 22:10:53 +03:00
IQuant
984877dce8
Try CI for macos
2025-04-25 20:39:11 +03:00
IQuant
462a76b5f6
Add OSX steamsdk
2025-04-04 23:27:53 +03:00
bgkillas
5bcd770441
Automated commit: v1.5.1
2025-03-22 13:54:57 -04:00
IQuant
eabeae9fdd
Make the proxy restart automatically on auto update while we're at it.
2025-03-19 20:43:40 +03:00
IQuant
8ccb11dbc2
Work around reading comprehension issues.
2025-03-19 20:41:19 +03:00
bgkillas
7a63cf2928
fix hamis vase
2025-03-15 17:11:23 -04:00
bgkillas
49376c7e9b
Automated commit: v1.5.0
2025-03-15 13:51:32 -04:00
bgkillas
57f769f70d
rever world sync changes
2025-03-15 13:47:36 -04:00
bgkillas
e41ee8dbbb
fix invincible enenmys
2025-03-15 12:55:52 -04:00
bgkillas
1e14eb19ee
attempt another fix?
2025-03-15 12:52:02 -04:00
bgkillas
502777a1d1
revert something to try to fix the weirdness with transfers
2025-03-15 12:47:58 -04:00
bgkillas
c4f06703ec
maybe fix invincible entitys
2025-03-15 12:33:16 -04:00
bgkillas
5f055bc3d1
wait on updating storage from transfers, begin listening right away
2025-03-15 00:08:33 -04:00
bgkillas
b135e0deed
try to make world sync more work more consistently
2025-03-15 00:02:35 -04:00
bgkillas
e8b575160a
dont sync chunks when teleporting
2025-03-14 23:40:36 -04:00
bgkillas
ff1c01f9ff
fix chunk map being empty sometimes prob
2025-03-14 23:39:16 -04:00
bgkillas
537381992f
add logs to lobby ui
2025-03-13 14:52:48 -04:00
bgkillas
10e59d49ae
Automated commit: v1.4.11
2025-03-13 11:20:07 -04:00
bgkillas
d495219e3b
cycle peer order, garentee position of enemys
2025-03-13 11:11:23 -04:00
bgkillas
c95a19cf25
move some chunkmap keys around, fix some bugs with center on player
2025-03-13 10:42:30 -04:00
bgkillas
b579221ffa
Automated commit: v1.4.10
2025-03-12 19:33:18 -04:00
bgkillas
41e87c5f84
fix some accidental over optimization, fix shops being free sometimes
2025-03-12 19:32:03 -04:00
bgkillas
016e0e36f2
Automated commit: v1.4.9
2025-03-12 00:05:26 -04:00
bgkillas
8d591dd05e
fix projectile speeds being incorrect
2025-03-11 23:28:31 -04:00
bgkillas
16b725eefd
remove lifetime component on things to fix double bomb explosions
2025-03-11 23:01:57 -04:00
bgkillas
d49fca4cba
disable the lua components that where meant to be disabled
2025-03-11 22:57:45 -04:00
bgkillas
0cb69e9091
make notplayer detect invisible players from a bit further away
2025-03-11 22:19:35 -04:00