bgkillas
|
83cae6ce67
|
somewhat acceptable cli connect
|
2024-09-28 10:41:11 -04:00 |
|
bgkillas
|
4161929e72
|
fix spectator shield being wrong
|
2024-09-28 08:30:20 -04:00 |
|
Mikael Walhelm
|
95d620a920
|
add a donation platform on readme
|
2024-09-28 06:53:24 -04:00 |
|
IQuant
|
1267b0e87c
|
Prevent proxy from crashing when can't connect by ip.
|
2024-09-28 12:17:05 +03:00 |
|
IQuant
|
b822c656b4
|
Refactor things a bit, allow entering only ip in connect-by-ip screen.
|
2024-09-28 10:44:05 +03:00 |
|
IQuant
|
38b90e158e
|
Remove random commented out code.
|
2024-09-28 10:29:18 +03:00 |
|
IQuant
|
89a1a6ced4
|
Made more text translateble. References #171.
|
2024-09-28 10:26:59 +03:00 |
|
bgkillas
|
43c9e1900c
|
add nil check, show differing game modes better~
|
2024-09-27 18:38:49 -04:00 |
|
IQuant
|
dbe50e7b34
|
Automated commit: v0.25.3
|
2024-09-28 00:44:18 +03:00 |
|
bgkillas
|
b5d31fb357
|
make tether tether you to the next HM instead of to the player, if it makes sense, warn on different game modes
|
2024-09-27 17:41:26 -04:00 |
|
bgkillas
|
6898506b51
|
fix some more issues with end fight, dont allow player collision/material sucker after game ends, fix a notpalyer error
|
2024-09-27 16:51:35 -04:00 |
|
IQuant
|
98a95cb5b6
|
Exclude chests from item sync logic for now to prevent them being duplicated.
|
2024-09-27 22:42:18 +03:00 |
|
IQuant
|
16694a0921
|
Make newer steam api unnecessary.
|
2024-09-27 22:22:47 +03:00 |
|
IQuant
|
6d6bcc9ea7
|
Disable benchmark at start
|
2024-09-27 19:54:39 +03:00 |
|
IQuant
|
fe4cf3f4bc
|
Merge pull request #174 from IntQuant/faster_world_sync
Made chunk upload in world sync ~3 times faster.
|
2024-09-27 19:47:38 +03:00 |
|
IQuant
|
54a7e4fc14
|
Allow compiler to generate better code. ~1.8ns/pixel.
|
2024-09-27 19:31:14 +03:00 |
|
IQuant
|
b24a004d1f
|
Don't allocate memory for PixelRunner every time, ~4ns/pixel.
|
2024-09-27 19:31:14 +03:00 |
|
IQuant
|
b9291ba212
|
Cleanup a bit.
|
2024-09-27 19:31:14 +03:00 |
|
IQuant
|
fb4a392b97
|
encode_area seems to work, ~4.6ns/pixel
|
2024-09-27 19:31:14 +03:00 |
|
IQuant
|
985bb6dbe2
|
Turns out I missed a deref. get_cell should work now.
|
2024-09-27 19:31:14 +03:00 |
|
IQuant
|
6b9b5254f3
|
No it doesn't quite work
|
2024-09-27 19:31:14 +03:00 |
|
IQuant
|
42e720959e
|
get_pixel_pointer seems to work
|
2024-09-27 19:31:14 +03:00 |
|
IQuant
|
a0fee57d0c
|
ewext world state init stuff
|
2024-09-27 19:31:14 +03:00 |
|
IQuant
|
da2cb9b625
|
get_cell impl in ewext (maybe)
|
2024-09-27 19:31:14 +03:00 |
|
IQuant
|
eaa8c2832c
|
Log addr of get_cell
|
2024-09-27 19:31:14 +03:00 |
|
bgkillas
|
2adbdcdb66
|
dont spectate dead players in end fight, spawn gold effect for everyone at end fight
|
2024-09-27 09:06:18 -04:00 |
|
bgkillas
|
92b8e049f3
|
color karls particles depending on your mina's main color for now
|
2024-09-27 08:42:40 -04:00 |
|
IQuant
|
54fb09a7a7
|
Certainly fix the crash when getting avatar.
|
2024-09-26 21:27:44 +03:00 |
|
IQuant
|
21826ae4b3
|
Update steam api
|
2024-09-26 21:10:50 +03:00 |
|
IQuant
|
3516ada5ef
|
Fix panic when getting avatar in steamworks-rs
|
2024-09-26 21:10:50 +03:00 |
|
bgkillas
|
59e71125d4
|
give 10 more frames of no firing for notplayer
|
2024-09-25 16:08:04 -04:00 |
|
IQuant
|
2afb7d4c81
|
Automated commit: v0.25.1
|
2024-09-24 23:38:25 +03:00 |
|
bgkillas
|
15f316ea80
|
fix fire for realzies, and probably fix custom game effects not syncing well
|
2024-09-24 16:27:57 -04:00 |
|
bgkillas
|
b05c808960
|
remove revenge explosion cuz fire sux
|
2024-09-24 16:04:25 -04:00 |
|
bgkillas
|
caada2e128
|
dont instantly teleport newly spawned in players via tether, fix notplayer pouring empty water potions, remove material circle converter after 3 seconds in end fight to fix some weird behaviour, add 2 more teleport positions, have teleport positions be less random
|
2024-09-24 15:44:39 -04:00 |
|
bgkillas
|
5c33a2c134
|
pick random wand if have bad wand data, remove extra shop/luuki minion from minua, dont spawn infinite gold entitys on final death
|
2024-09-24 14:38:21 -04:00 |
|
IQuant
|
4850f4e021
|
Automated commit: v0.25.0
|
2024-09-22 21:32:29 +03:00 |
|
bgkillas
|
107c55f83e
|
increase limit to item sync from 100 to 256
|
2024-09-22 14:31:35 -04:00 |
|
bgkillas
|
3575ccc658
|
fix karl checkpoints maybe
|
2024-09-22 14:25:13 -04:00 |
|
IQuant
|
9827a43ec0
|
Leaderboards for karls
|
2024-09-22 20:03:15 +03:00 |
|
bgkillas
|
f279c1c4fa
|
cull karl
|
2024-09-22 12:57:14 -04:00 |
|
bgkillas
|
9e56a7eae4
|
fix end fight being laggy mostly, fix a potential world sync problem, dont show notplayers when all are dead or in final fight
|
2024-09-22 11:17:59 -04:00 |
|
IQuant
|
49076fa0a8
|
Also apply changes to outbound model when we get initial chunk state from host.
|
2024-09-22 18:15:11 +03:00 |
|
bgkillas
|
a0fb23c9a0
|
fix karl probably duping
|
2024-09-22 10:03:45 -04:00 |
|
bgkillas
|
cd3997b83b
|
karl
|
2024-09-22 09:56:48 -04:00 |
|
bgkillas
|
fefaf0ed79
|
fix notplayer throwing water at newly revived players
|
2024-09-22 09:25:47 -04:00 |
|
bgkillas
|
7ba48e1d27
|
maybe fix world sync being weird sometimes???
|
2024-09-22 06:45:49 -04:00 |
|
IQuant
|
d44dc65f7d
|
Reduce distance limit for items being resend, seems to work better.
|
2024-09-22 13:05:50 +03:00 |
|
bgkillas
|
ef096e00cb
|
add short safe effect for end fight
|
2024-09-21 17:24:54 -04:00 |
|
IQuant
|
24de409baf
|
Automated commit: v0.24.3
|
2024-09-22 00:19:13 +03:00 |
|