IQuant
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f1573881a0
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Implement PixelRunner
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2024-06-04 18:35:04 +03:00 |
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IQuant
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81b35d342a
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Some refactoring
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2024-06-04 14:34:57 +03:00 |
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IQuant
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e95d0ca7a8
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Moved chunk stuff into it's owm module, change tracking.
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2024-06-03 22:49:04 +03:00 |
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IQuant
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a7f52e42d1
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World replays
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2024-06-03 20:13:16 +03:00 |
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IQuant
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67ebe63fa3
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WIP world sync stuff
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2024-06-03 01:07:36 +03:00 |
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IQuant
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0f9e9425cc
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release script changes
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2024-06-02 21:27:13 +03:00 |
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IQuant
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8f26814e18
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New upload script
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2024-06-02 00:11:46 +03:00 |
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IQuant
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3374c2f67d
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Added magic values, use correct field in make_fire_data
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2024-06-01 14:30:04 +03:00 |
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IQuant
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0c6af77a06
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:)
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2024-05-31 16:40:18 +03:00 |
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IQuant
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9b9e7079b3
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Update connection interface
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2024-05-31 15:27:55 +03:00 |
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IQuant
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7f5e3327f8
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New steam networking impl
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2024-05-30 23:37:09 +03:00 |
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IQuant
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52f3f158df
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Make websocket blocking before accepting it (apparantly it inherits non-blockingdness from listener socket?)
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2024-05-30 12:26:22 +03:00 |
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IQuant
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80073ddc7e
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Add icon to app
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2024-05-27 22:58:02 +03:00 |
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IQuant
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7a5f5f472f
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Proper nicknames!
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2024-05-27 19:53:29 +03:00 |
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IQuant
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9274de8510
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Better avatar/nickname display
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2024-05-27 16:36:15 +03:00 |
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IQuant
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ed8959fb36
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Display player avatars in proxy
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2024-05-27 16:08:21 +03:00 |
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IQuant
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86f1ed7e24
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Move omni peer stuff into it's own module.
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2024-05-27 12:27:13 +03:00 |
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IQuant
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be00d3d4bd
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Use string peer ids
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2024-05-26 23:21:36 +03:00 |
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IQuant
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00c6707b4f
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Added effect sync module, but seems like it does the wrong thing.
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2024-05-24 23:27:06 +03:00 |
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IQuant
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6e984e570a
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Added NP_SKIP_MOD_CHECK env varible, allows skipping mod version check
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2024-05-24 11:54:51 +03:00 |
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IQuant
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94432c21e1
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Proxy self update
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2024-05-24 00:41:55 +03:00 |
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IQuant
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42e390cdb9
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Automatic mod install
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2024-05-23 21:15:08 +03:00 |
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IQuant
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8a79173997
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Mod and proxy now display their versions
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2024-05-23 21:15:08 +03:00 |
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IQuant
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bccb6db9f4
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Releasing v0.4.1, fixing #24
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2024-05-21 11:08:23 +03:00 |
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IQuant
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40dccce972
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Set read timeout after accepting a websocket
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2024-05-20 21:05:47 +03:00 |
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IQuant
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708a89de9f
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Add logging in case websocket could not be created
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2024-05-20 20:47:20 +03:00 |
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IQuant
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7912524498
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Release v0.4.0
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2024-05-20 19:22:14 +03:00 |
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IQuant
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02f441d9cb
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Semi-automated releases
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2024-05-19 16:01:54 +03:00 |
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IQuant
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6777fcbba0
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Add instructions on how to run several instances locally
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2024-05-18 18:59:33 +03:00 |
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IQuant
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977030720a
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Support running several proxy instances at once, for testing locally
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2024-05-18 12:55:31 +03:00 |
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IQuant
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4b07980ce0
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Build script for linux to locate steam dylib.
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2024-05-17 20:44:40 +03:00 |
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IQuant
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f5d78f2a5c
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Send host_id to mod
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2024-05-17 18:09:50 +03:00 |
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IQuant
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07c98b4f57
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WIP steam networking
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2024-05-17 17:55:50 +03:00 |
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IQuant
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ef2f5806a2
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Use actually random seeds
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2024-05-14 22:53:09 +03:00 |
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IQuant
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356c7e5edc
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Disable poly on player for now, so it doesn't break things
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2024-05-14 15:38:20 +03:00 |
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IQuant
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414e775e61
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Proxy updates
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2024-05-13 21:00:00 +03:00 |
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IQuant
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9b4c3c73e0
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WIP enchanced firing sync
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2024-05-12 15:31:08 +03:00 |
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IQuant
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561cca9ad7
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Refactor network stuff to another file
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2024-05-11 22:15:21 +03:00 |
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IQuant
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ce33e38827
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Game over sync
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2024-05-11 18:06:48 +03:00 |
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IQuant
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ca80f1ac60
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Logging changes, fixed sending larger datagrams than necessary
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2024-05-06 20:54:02 +03:00 |
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IQuant
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9e8c108b5d
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Increased max datagram len for now
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2024-05-05 19:44:21 +03:00 |
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IQuant
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592b941717
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Client ent fixes
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2024-05-05 19:11:29 +03:00 |
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IQuant
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e0fb138f44
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Packet compression, cleaner sending to websocket
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2024-05-04 19:04:09 +03:00 |
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IQuant
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c1d8472b01
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Basic inventory sync
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2024-05-03 23:38:40 +03:00 |
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IQuant
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2df43137c9
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Movement sync
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2024-05-02 20:24:27 +03:00 |
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IQuant
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fe6a73eef9
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Send seed to noita
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2024-05-01 23:39:05 +03:00 |
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IQuant
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ff74e503a1
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Consistency - host also gets PeerConnected event for itself
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2024-05-01 22:24:41 +03:00 |
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IQuant
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21a7fdf08a
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Add broadcast support to tangled
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2024-05-01 22:22:48 +03:00 |
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IQuant
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6d18bea67f
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Messages
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2024-05-01 20:26:37 +03:00 |
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IQuant
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6d9df5f005
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Add tangled locally
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2024-05-01 20:26:26 +03:00 |
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