IQuant
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1367f28d1c
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Workaround for clipboard issues on Wayland.
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2024-06-28 14:30:49 +03:00 |
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IQuant
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e2baefedfe
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0.12.11
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2024-06-27 12:27:37 +03:00 |
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IQuant
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4c95fb6768
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Stop gamble perk from being added, add seed selector.
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2024-06-27 12:26:59 +03:00 |
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Paul
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531d97bcfc
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Merge branch 'IntQuant:master' into master
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2024-06-24 22:31:36 -04:00 |
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paulalom
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f22c66e4bf
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add seed selector for constant seed
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2024-06-24 16:34:21 -04:00 |
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IQuant
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5f231049ca
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v0.12.10
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2024-06-24 22:04:17 +03:00 |
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IQuant
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539d7d1a51
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Reset world sync state on game over.
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2024-06-23 17:31:52 +03:00 |
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IQuant
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0127a8ebb3
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v0.12.9
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2024-06-23 11:27:00 +03:00 |
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IQuant
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355f7bf604
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Disable calculating crc in proxy.
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2024-06-23 11:22:23 +03:00 |
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IQuant
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4a1faf5ab3
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World sync v2 crc calculation.
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2024-06-23 10:01:25 +03:00 |
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IQuant
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9c8b24ef02
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Added crc to chunk diffs.
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2024-06-21 23:59:44 +03:00 |
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IQuant
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718ac64a64
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Replaced points with text in plot.
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2024-06-21 22:01:53 +03:00 |
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IQuant
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29dab24020
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Resolve warning
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2024-06-21 21:24:50 +03:00 |
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IQuant
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e4f9e219da
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A bit of refactoring.
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2024-06-21 21:08:33 +03:00 |
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IQuant
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4766daba0a
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v0.12.8
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2024-06-21 20:18:01 +03:00 |
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IQuant
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d799a95068
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Graph map thingy
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2024-06-21 19:06:40 +03:00 |
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IQuant
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cee34b108d
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0.12.7
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2024-06-21 14:35:25 +03:00 |
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IQuant
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dd6c1039a0
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Load ephemerial entities on clients in enemy_sync.
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2024-06-21 12:21:42 +03:00 |
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IQuant
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a02c52304d
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Fix hearts healing twice.
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2024-06-20 11:06:02 +03:00 |
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IQuant
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528bc229c7
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v0.12.3
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2024-06-19 15:01:33 +03:00 |
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IQuant
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934824de84
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Merge pull request #50 from Ivanek333/master
Moved update panel to the left
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2024-06-18 14:26:01 +03:00 |
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IQuant
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4d3dcd319e
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Less meaningless logs, more checks
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2024-06-18 14:25:19 +03:00 |
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Ivanek333
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c56c2f45ed
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Moved update panel to the left
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2024-06-18 10:49:37 +03:00 |
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IQuant
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a9a97b75fa
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Clippy approved, another attempt to fix corpse/gold spam
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2024-06-17 20:57:49 +03:00 |
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IQuant
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f1faf80617
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Reimplement enemy projectile sync, should fix them phasing through the player.
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2024-06-17 17:16:00 +03:00 |
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IQuant
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0983cb743a
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Fix enemy projectile sync being broken.
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2024-06-16 23:53:13 +03:00 |
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IQuant
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2fa4ba9218
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WIP polymorph stuff
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2024-06-14 01:32:58 +03:00 |
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IQuant
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07afee20e0
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Makes sure same enemy can't be killed several times.
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2024-06-13 15:56:33 +03:00 |
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IQuant
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20c497302e
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Added discord server button, updated build process.
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2024-06-12 19:07:03 +03:00 |
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IQuant
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67de9c6694
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Build with older glibc on linux
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2024-06-11 11:16:44 +03:00 |
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IQuant
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d9318f8ed2
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Add backgrounds in proxy.
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2024-06-11 00:42:43 +03:00 |
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IQuant
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e168a04047
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mat_colors file
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2024-06-10 16:13:59 +03:00 |
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IQuant
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27b4e9138e
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Lukki fix
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2024-06-09 19:55:07 +03:00 |
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IQuant
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45d8819d9d
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Improve error message for lobby code
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2024-06-09 18:05:27 +03:00 |
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IQuant
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6a86aae346
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More translation stuff
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2024-06-09 17:58:24 +03:00 |
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IQuant
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7722b25ad5
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More translations
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2024-06-09 17:16:33 +03:00 |
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IQuant
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49ea071608
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More translation stuff
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2024-06-08 23:25:40 +03:00 |
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IQuant
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fbb5ad8405
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Add missing screen transition when selecting a path manually.
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2024-06-08 22:24:48 +03:00 |
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IQuant
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dc8048b59d
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Locale stuff
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2024-06-08 14:25:57 +03:00 |
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IQuant
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a7d8f5244e
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Comment out drug effect component on clients
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2024-06-07 23:27:38 +03:00 |
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IQuant
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99d190a6a9
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World sync tweaks again
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2024-06-07 18:33:13 +03:00 |
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IQuant
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c7a1a05e55
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World sync tweaks
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2024-06-06 16:35:34 +03:00 |
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IQuant
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74ebce7989
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World sync version selection
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2024-06-06 15:25:19 +03:00 |
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IQuant
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e52686edc2
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v0.9.0
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2024-06-06 15:25:19 +03:00 |
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IQuant
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a28d071b18
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Finalizing first iteration of world sync v2
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2024-06-06 15:25:19 +03:00 |
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IQuant
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b90f0c3f6c
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Ignore unknown pixels on noita side
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2024-06-05 16:55:11 +03:00 |
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IQuant
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3860f48633
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Sending messages to noita
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2024-06-05 16:22:03 +03:00 |
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IQuant
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53c213b260
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Flamegraphing setup
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2024-06-05 02:25:52 +03:00 |
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IQuant
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4050fe5c0d
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Use FxHash
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2024-06-04 21:53:34 +03:00 |
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IQuant
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5419556f88
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Sending deltas
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2024-06-04 20:21:08 +03:00 |
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