2024-09-29 - 2025-09-29
Overview
13 releases published by 2 users
Release
v10.2
Release v10.2
Tag
v10.1
Tag
v10.0
Tag
v9.1
Tag
v9.0
Tag
v8.2
Tag
v8.1
Tag
v8.0
Tag
v7.0
Tag
v6.2
Tag
v6.1
Tag
v6.0
Tag
v5.0
9 pull requests merged by 1 user
Merged
#53 Release/v9.0
Merged
#52 Release/v8.2
Merged
#51 Release/v8.1
Merged
#46 Release/v8.0
Merged
#43 Release/v7.0
Merged
#35 Release/v6.2
Merged
#32 Release/v6.1
Merged
#27 Release/v6
Merged
#10 Release/v5
36 issues closed from 1 user
Closed
#56 Can't use shaderlib outside of current directory, can't change dir
Closed
#54 Consider removal of the editor
Closed
#47 Add the possibility to view or dump the shaderlib to disk
Closed
#48 Rename "cmd" CLI command to "apply"
Closed
#50 Consider reorientation as Godot Editor Plugin/Toolset
Closed
#49 Add Kuwahara Filter
Closed
#40 Support batch-processing of a whole folder of images/frames
Closed
#44 Add a link to the GDShader documentation
Closed
#42 Provide a commandline interface
Closed
#37 shaderlib: Add rgb <-> oklab conversion to colorspaces.gdshaderinc
Closed
#41 Change License to BSD-3-Clause
Closed
#39 shaderlib: Add a gaussian blur function
Closed
#38 Refactor %Compositor into an independent ImageCompositor class that extends SubViewport
Closed
#36 shaderlib: Remove hsv_multiply and hsv_offset, rename hsv.gdshaderinc to colorspaces.gdshaderinc
Closed
#29 shaderlib: Add a denoise function
Closed
#30 shaderlib: Add a pixelate function
Closed
#33 Remember last opened shader file
Closed
#34 Support for shader preprocessor keywords
Closed
#31 Disable Export Button while applying Shader
Closed
#28 Add support for multiple iterations/defining a pipeline with multiple steps
Closed
#19 Update README for v6
Closed
#26 After saving the file, the window title isn't updated
Closed
#23 Shaderlib - Add alpha_blend function
Closed
#25 Add shaderlib functions to autocomplete
Closed
#18 Check autocomplete quality
Closed
#16 Check if shader compilation fails
Closed
#22 Show filename in title or somewhere
Closed
#17 Shaderlib - Add place_texture()
Closed
#21 Add an error indicator & error message box for not-found images and other errors
Closed
#20 Save Behaviour
Closed
#12 Shader Library - Add HSV <-> RGB conversion
Closed
#11 Live mode
Closed
#15 Use a smaller Export Template
Closed
#14 Unneeded files being exported
Closed
#13 UI Change -> two separate Windows
Closed
#9 Use !load directive for loading the main image too
37 issues created by 1 user
Opened
#11 Live mode
Opened
#12 Shader Library - Add HSV <-> RGB conversion
Opened
#13 UI Change -> two separate Windows
Opened
#14 Unneeded files being exported
Opened
#15 Use a smaller Export Template
Opened
#16 Check if shader compilation fails
Opened
#17 Shaderlib - Add place_texture()
Opened
#18 Check autocomplete quality
Opened
#19 Update README for v6
Opened
#20 Save Behaviour
Opened
#21 Add an error indicator & error message box for not-found images and other errors
Opened
#22 Show filename in title or somewhere
Opened
#23 Shaderlib - Add alpha_blend function
Opened
#24 Shader compilation failure -> show a detailed error message
Opened
#25 Add shaderlib functions to autocomplete
Opened
#26 After saving the file, the window title isn't updated
Opened
#28 Add support for multiple iterations/defining a pipeline with multiple steps
Opened
#29 shaderlib: Add a denoise function
Opened
#30 shaderlib: Add a pixelate function
Opened
#31 Disable Export Button while applying Shader
Opened
#33 Remember last opened shader file
Opened
#34 Support for shader preprocessor keywords
Opened
#36 shaderlib: Remove hsv_multiply and hsv_offset, rename hsv.gdshaderinc to colorspaces.gdshaderinc
Opened
#37 shaderlib: Add rgb <-> oklab conversion to colorspaces.gdshaderinc
Opened
#38 Refactor %Compositor into an independent ImageCompositor class that extends SubViewport
Opened
#39 shaderlib: Add a gaussian blur function
Opened
#40 Support batch-processing of a whole folder of images/frames
Opened
#41 Change License to BSD-3-Clause
Opened
#42 Provide a commandline interface
Opened
#44 Add a link to the GDShader documentation
Opened
#45 Application doesn't scale properly
Opened
#47 Add the possibility to view or dump the shaderlib to disk
Opened
#48 Rename "cmd" CLI command to "apply"
Opened
#49 Add Kuwahara Filter
Opened
#50 Consider reorientation as Godot Editor Plugin/Toolset
Opened
#54 Consider removal of the editor
Opened
#56 Can't use shaderlib outside of current directory, can't change dir