• v6.2 50ddf6e6d3

    ChaoticByte released this 2025-01-10 19:58:28 +00:00 | 61 commits to main since this release

    Highlights

    Two more functions got added to the shader library:

    • A smart_denoise function
    • A pixelate function

    The rest is just some quality of life UX enhancements and fixes :)

    📋 Changelog

    • 9b6d5d0 shaderlib: Add smart_denoise function, add example, move example images into separate folder; implements #29
    • 7b72274 Don't try to load the shader code if the file couldn't be opened
    • 4d12ad4 shaderlib: Implement a simple pixelate function (effects.gdshaderinc), examples/hsv.gdshader -> color_and_pixelate.gdshader; implements #30
    • 6c48c9f shaderlib: Shorten lowpass filter example
    • 974c40f Remember last opened file and open it on start, implements #33
    • ec7544c Add autocomplete support for preprocessor directives, implements #34
    • 71394ed Disable Export Button during Composite applying shader, implements #31
    • fd16d2a Assign ShaderMaterial outside of loop

    https://github.com/ChaoticByte/Fragmented/compare/v6.1...v6.2

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