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47c8576f66
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Added a dampening (lowpass) spatial audio effect for obstacles between the player and the audio source
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2024-10-06 00:43:05 +02:00 |
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46f5b788a1
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Spatial 2D Audio: improved the reverb effect parameter calculation
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2024-10-05 10:33:07 +02:00 |
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3ec5a9edf7
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Spatial 2D sound w/ reverb, first attempt
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2024-10-05 09:50:03 +02:00 |
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baf7fdc069
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Reset camera position smoothing without smoothing when loading a entrypoint
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2024-10-03 11:02:50 +02:00 |
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49fce1d69d
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Add LightOccluder2D to player to affect rain
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2024-10-02 21:53:10 +02:00 |
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5a67d46d6f
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Add a savegame system using slots and a main menu, allow player to move RigidBody2Ds using apply_impulse(), increased physics tick, enabled FXAA, and more.
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2024-10-01 23:19:37 +02:00 |
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35ebe26340
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Rename DynamicPolygon to Polygon
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2024-09-30 20:50:01 +02:00 |
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8d313bf2c2
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Created example scene (intro.tscn)
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2024-09-28 14:44:17 +02:00 |
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71eae88a33
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Added Level singleton to manage the (un)loading of levels and entrypoints
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2024-09-27 21:30:35 +02:00 |
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1f9cc961f5
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Make rain separate from the player
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2024-09-27 20:32:47 +02:00 |
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335a082dae
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Added rain with terrain collision
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2024-09-26 20:10:56 +02:00 |
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471c496003
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Added and improved screen shaders, switched to viewport stretch mode, improved overall visual style
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2024-09-25 23:50:35 +02:00 |
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ab339c8a2c
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Add project files
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2024-09-25 21:18:58 +02:00 |
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