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6183206f88
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Restructured screen shaders in node tree
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2024-10-03 11:18:33 +02:00 |
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baf7fdc069
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Reset camera position smoothing without smoothing when loading a entrypoint
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2024-10-03 11:02:50 +02:00 |
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82034a09b4
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Remove unused variable
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2024-10-02 22:35:04 +02:00 |
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4f96c1f0a3
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Add visual indicator for used slots, reset player position to the middle of slot platform on slot reset
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2024-10-02 22:32:46 +02:00 |
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c6b91c31f2
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Add Entrypoint.keep_velocity and optimize level/entrypoint loading code
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2024-10-02 22:18:52 +02:00 |
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49fce1d69d
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Add LightOccluder2D to player to affect rain
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2024-10-02 21:53:10 +02:00 |
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5a67d46d6f
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Add a savegame system using slots and a main menu, allow player to move RigidBody2Ds using apply_impulse(), increased physics tick, enabled FXAA, and more.
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2024-10-01 23:19:37 +02:00 |
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35ebe26340
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Rename DynamicPolygon to Polygon
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2024-09-30 20:50:01 +02:00 |
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8d313bf2c2
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Created example scene (intro.tscn)
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2024-09-28 14:44:17 +02:00 |
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71eae88a33
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Added Level singleton to manage the (un)loading of levels and entrypoints
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2024-09-27 21:30:35 +02:00 |
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642e98b44e
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lul
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2024-09-27 20:43:08 +02:00 |
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1f9cc961f5
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Make rain separate from the player
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2024-09-27 20:32:47 +02:00 |
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335a082dae
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Added rain with terrain collision
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2024-09-26 20:10:56 +02:00 |
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471c496003
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Added and improved screen shaders, switched to viewport stretch mode, improved overall visual style
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2024-09-25 23:50:35 +02:00 |
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ab339c8a2c
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Add project files
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2024-09-25 21:18:58 +02:00 |
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