Dario
c78c3ba894
Rewrite Radiance and Reflection probes to use Octahedral maps.
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Co-authored-by: clayjohn <claynjohn@gmail.com>
2025-12-02 17:48:12 -08:00
smix8
3a090ff25e
Hide "Open documentation" context menu button in project manager
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The EditorNode or internals of the ScriptEditor are not fully loaded in the project manager leading to crashes when the context menu tries to open an editor build-in documentation page.
2025-12-02 22:45:58 +01:00
Nolan Darilek
8eba8bda85
Editor: Add accessibility label to project favorite button
2025-12-02 16:23:37 -05:00
Logan Detrick
a0c2d3d51d
Use new dock system for Animation dock
2025-12-02 12:30:43 -08:00
smix8
1977969759
Fix build error when Navigation 2D is disabled
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Fixes build error when Navigation 2D is disabled.
2025-12-02 21:18:40 +01:00
Thaddeus Crews
f0ef4ff977
CI: Bump Ruff version (0.13.1 → 0.14.7)
2025-12-02 14:12:26 -06:00
Stuart Carnie
93b6348cfe
Core: Add Apple Instruments support
2025-12-03 06:48:41 +11:00
Thaddeus Crews
d3113441ba
CI: Add pre-commit hook for XML schema validation
2025-12-02 13:20:52 -06:00
clayjohn
4cd65e081d
Ensure that all spec constants are given a value in the mobile post process shader so that re-spirv can pick up on them and optimize them out of the final shader
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This is needed to workaround a bug on Adreno devices when using input attachments and spec constants in the same shader
2025-12-02 11:18:00 -08:00
Logan Detrick
0d83637853
Use new dock system for ShaderDock
2025-12-02 10:40:44 -08:00
Thaddeus Crews
25203e24c4
Merge pull request #112895 from YeldhamDev/project_list_focus_fix
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Hide mouse focus from project list
2025-12-02 11:52:14 -06:00
Thaddeus Crews
dec0b22f7d
Merge pull request #64487 from Rindbee/fix-instantiated-scene-duplicate
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Fix resource shared when duplicating an instanced scene
2025-12-02 11:52:13 -06:00
Thaddeus Crews
554c2ab374
Merge pull request #112991 from syntaxerror247/fix-completion-popup-placement
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Fix completion popup placement and adjust lines to available space
2025-12-02 11:52:12 -06:00
Thaddeus Crews
666bcb2056
Merge pull request #111452 from DarioSamo/re-spirv
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Use re-spirv in the Vulkan driver to optimize shaders.
2025-12-02 11:52:10 -06:00
Thaddeus Crews
bed803fcda
Merge pull request #113367 from syntaxerror247/persistable_uri_perm
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Android: Add method to take persistable URI permission
2025-12-02 11:52:09 -06:00
Thaddeus Crews
0289309270
Merge pull request #112191 from blueskythlikesclouds/point-size-emulation-forward-shader
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Implement point size emulation in the forward shader for D3D12.
2025-12-02 11:52:08 -06:00
Thaddeus Crews
5b527b23d8
Merge pull request #111800 from Repiteo/scons/d3d12-cleanup
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SCons: Clean up hardcoded D3D12 driver workarounds
2025-12-02 11:52:07 -06:00
Thaddeus Crews
82e4493edb
Merge pull request #91703 from Naros/expose-object-edited-status
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Expose `set_edited` and `is_edited` on `EditorInterface`
2025-12-02 11:52:06 -06:00
Thaddeus Crews
224f5e8914
Merge pull request #113460 from dsnopek/openxr-foveation-no-vulkan
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OpenXR: Fix building with `vulkan=no`
2025-12-02 11:52:04 -06:00
Thaddeus Crews
1577061e3d
Merge pull request #113202 from aaronfranke/importer-mesh-convert
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Allow converting from Mesh to ImporterMesh
2025-12-02 11:52:03 -06:00
Thaddeus Crews
b3de23f4e7
Merge pull request #109234 from kushagra10025/main-screen-plugin-shortcuts
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Add Shortcut tooltip to Editor Main Screen Plugins
2025-12-02 11:52:02 -06:00
Thaddeus Crews
ec3f304ccc
Merge pull request #113455 from bruvzg/ios_p
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[iOS] Fix use of `godot_path`.
2025-12-02 11:52:01 -06:00
Thaddeus Crews
8749308796
Merge pull request #111913 from bruvzg/ed_spin
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Use `EditorSpinSlider` in the theme editor.
2025-12-02 11:51:59 -06:00
Thaddeus Crews
51d5a17055
Merge pull request #113447 from TokageItLab/opt-nodepath
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Optimize NodePath
2025-12-02 11:51:58 -06:00
Thaddeus Crews
bf10defa6d
Merge pull request #113433 from arkology/editor-help-single-focus
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`EditorHelp`: Scroll to the only result found every time
2025-12-02 11:51:56 -06:00
Thaddeus Crews
3c73bed8d6
Merge pull request #110354 from bruvzg/dbl_neg
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Fix duplicate minus in print output.
2025-12-02 11:51:55 -06:00
Thaddeus Crews
295435d83a
Merge pull request #110866 from mihe/anim-node-icons
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Add solo/hide/lock/delete buttons to node groups in bezier track editor
2025-12-02 11:51:54 -06:00
Thaddeus Crews
cd8a292324
Merge pull request #113297 from shiena/feature/lifecycle-callbacks
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Add platform lifecycle callbacks to CameraServer base class
2025-12-02 11:51:52 -06:00
kleonc
6c57ce7a05
Allow maximizing sprite related dialogs
2025-12-02 18:47:05 +01:00
Thaddeus Crews
4bb188f85f
Added Shortcut tooltip to Editor Main Screen Plugins
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Co-Authored-By: Kushagra <53115703+kushagra10025@users.noreply.github.com>
2025-12-02 11:43:33 -06:00
Pāvels Nadtočajevs
1bcc499d9a
Use EditorSpinSlider in the theme editor.
2025-12-02 19:02:01 +02:00
Pāvels Nadtočajevs
a9ef3e5804
Fix duplicate minus in print output.
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Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
2025-12-02 18:58:55 +02:00
Thaddeus Crews
b93d82a2b3
SCons: Cleanup hardcoded D3D12 driver workarounds
2025-12-02 10:56:50 -06:00
David Snopek
fc92ce3e7f
Use RequiredParam/RequiredResult in some high value places
2025-12-02 10:44:12 -06:00
Martin Delille
67a1c8f4ef
Remove load_steps from resource_format_text.cpp
2025-12-02 17:41:57 +01:00
David Snopek
59e83a5c14
OpenXR: Fix building with vulkan=no
2025-12-02 10:04:15 -06:00
Hugo Locurcio
e483d2e2d1
Avoid nested parentheses in physical/Unicode InputEventKey text conversion
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This was visible in tooltips displayed in shortcuts, including in the editor itself.
For example, "Forward (W (Physical))" is now displayed as "Forward (W - Physical)".
2025-12-02 16:58:24 +01:00
kobewi
0932e8d4b7
Make OpenXRActionMapEditor into EditorDock
2025-12-02 16:47:57 +01:00
kobewi
2de97cafb7
Change Theme to EditorDock and add closable property
2025-12-02 16:27:36 +01:00
Pāvels Nadtočajevs
358d799b9a
[iOS] Fix use of godot_path.
2025-12-02 16:44:00 +02:00
Dario
cf00643565
Use re-spirv in the Vulkan driver to optimize shaders.
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Includes contributions by Rémi to unify usage of SPIR-V Headers across the dependencies.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-12-02 11:39:11 -03:00
Skyth
ba556ebe03
Implement point size emulation in the forward shader for D3D12.
2025-12-02 17:36:31 +03:00
Anish Kumar
398927226e
Android: Add method to take persistable URI permission
2025-12-02 19:40:49 +05:30
Rémi Verschelde
5f12ada7a4
Merge pull request #113432 from TheDying0fLight/set-shader-path-before-compiling
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Set shader path before compilation
2025-12-02 14:17:38 +01:00
Rémi Verschelde
dd8a830fcb
Merge pull request #113430 from arkology/editor-help-hide
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Expand Hide button in `EditorHelp` search
2025-12-02 14:17:32 +01:00
Rémi Verschelde
34cdf39db0
Merge pull request #113420 from Calinou/editor-use-unicode-arrows
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Use Unicode arrow symbols throughout the editor
2025-12-02 14:17:28 +01:00
Rémi Verschelde
5a41bb884a
Merge pull request #113416 from Calinou/editor-animation-use-physical-shortcuts
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Use physical key shortcuts for the animation editor's play/pause buttons
2025-12-02 14:17:23 +01:00
Rémi Verschelde
f6092acb7b
Merge pull request #113407 from deralmas/no-arguments-in-my-town
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EmbeddedProcess: Fix invalid deferred call
2025-12-02 14:17:19 +01:00
Rémi Verschelde
54e0254af2
Merge pull request #113403 from Repiteo/ci/scons-bump
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CI: Bump SCons version [4.10.0→4.10.1]
2025-12-02 14:17:14 +01:00
Rémi Verschelde
8cee5355ff
Merge pull request #113398 from Eshaan-byte/fix-moviewriter-disk-space-check
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Fix MovieWriter checking wrong directory for disk space
2025-12-02 14:17:10 +01:00