Commit graph

79321 commits

Author SHA1 Message Date
Rémi Verschelde
f0f30fed91
Merge pull request #113172 from aaronfranke/gltf-state-vector
GLTF: Use `const Vector` internally instead of `TypedArray` copies
2025-12-01 11:49:06 +01:00
Rémi Verschelde
a2df35489a
Merge pull request #113078 from bruvzg/proj_ov_aload_front
Allow `override.cfg` to add autoloads to the front of the list.
2025-12-01 11:49:01 +01:00
Rémi Verschelde
a5fc5bbff5
Merge pull request #113026 from YeldhamDev/export_dialog_tidyup
Fully hide preset settings when no preset is found in the export dialog
2025-12-01 11:48:56 +01:00
Rémi Verschelde
ae59770211
Merge pull request #112997 from YeldhamDev/quick_settings_classic_fix
Fix visual glitch in the quick settings on the classic theme
2025-12-01 11:48:50 +01:00
Rémi Verschelde
a5bb19a0d2
Merge pull request #112952 from MadeScientist/MadeScientist-patch-1
Fix incorrect equivalent method reference in screen-space transform methods doc
2025-12-01 11:48:45 +01:00
Rémi Verschelde
c3954a01aa
Merge pull request #112874 from AbsoluteMoose/def_val_generator_initializer_fix
Prevent C# source generators from fully qualifying members assigned to within an object initializer
2025-12-01 11:48:40 +01:00
Rémi Verschelde
97a670db46
Merge pull request #112448 from YeldhamDev/extra_panels
Add extra panels to some areas of the editor
2025-12-01 11:48:34 +01:00
Rémi Verschelde
5e0ddecb73
Merge pull request #112343 from timothyqiu/filter-nodes
Scene Dock: Simplify Filter Nodes related UI
2025-12-01 11:48:29 +01:00
Rémi Verschelde
66c6987523
Merge pull request #111960 from YeldhamDev/remote_phy_crash_fix
Fix crash when box selecting remote 3D physics nodes
2025-12-01 11:48:24 +01:00
Rémi Verschelde
c2ee46011f
Merge pull request #111755 from xuhuisheng/dev/signal_too_early
Game View Plugin: Fix signal connected too early causing theme warning
2025-12-01 11:48:20 +01:00
Rémi Verschelde
32249f87a4
Merge pull request #111622 from YeldhamDev/you_arent_that_special_to_show_twice
Don't show exported script variables twice in the remote inspector
2025-12-01 11:48:14 +01:00
Rémi Verschelde
a6f4154082
Merge pull request #108224 from Chubercik/libogg-1.3.6
libogg: Update to 1.3.6
2025-12-01 11:48:09 +01:00
Rémi Verschelde
1575e3da90
Merge pull request #97620 from jj11hh/master
[Visual Shader] Fix nodes' relative positions changed in a different display scale.
2025-12-01 11:48:05 +01:00
Rémi Verschelde
dcd071bc4b
Merge pull request #96897 from basicer/request-draw-and-wait
Add `EditorResourcePreviewGenerator::request_draw_and_wait`
2025-12-01 11:47:57 +01:00
Michael Alexsander
c6852a2d91
Don't show exported script variables twice in the remote inspector 2025-11-30 18:45:13 -03:00
Jakub Marcowski
ac1f05516e
libogg: Update to 1.3.6 2025-11-30 22:27:18 +01:00
MadeScientist
3a61ca9452 Fix incorrect transform method reference in CanvasItem.get_screen_transform() documentation
The get_global_transform method of CanvasItem doesn't consider the canvas_transform, so when any camera is enabled, its return value may differ from get_screen_transform. Thus, we should use get_global_transform_with_canvas instead, which provides consistent results with or without cameras enabled.
2025-12-01 01:07:57 +08:00
Michael Alexsander
989ec5a6b0
Fix crash when box selecting remote 3D physics nodes 2025-11-29 19:16:27 -03:00
AbsoluteMoose
3b4b0c530e Handle initializer case in FullyQualifiedSyntax
- Prevents source generators from fully qualifying names being assigned to within an object initializer
- Adds ResourceTextureWithInitializer test cases to ExportedFields and ExportedProperties

Co-Authored-By: Paul Joannon <437025+paulloz@users.noreply.github.com>
Co-Authored-By: Paviel Kraskoŭski <kraskovskiy94@gmail.com>
2025-11-29 08:54:49 -06:00
xuhuisheng
54b738dea4 Fix signal too early causing theme warning 2025-11-29 09:23:42 +08:00
Aaron Franke
342088ca31
GLTF: Use const Vector internally instead of TypedArray copies 2025-11-27 23:08:42 -08:00
Rob Blanckaert
2863d8cb1e EditorResourcePreviewGenerator::request_draw_and_wait 2025-11-27 14:12:14 -08:00
Rémi Verschelde
7ed0b61676
Merge pull request #113251 from van800/master
Revert "Improve the CPP dialect selection for Rider, when MSVC is not used"
2025-11-27 23:00:46 +01:00
Ivan Shakhov
8c93de89d1 Revert "improve the Cpp dialect selection for Rider, when MSVC is not used"
This reverts commit 7be003fc3c.
2025-11-27 21:55:36 +01:00
Rémi Verschelde
a2db180527
Merge pull request #113237 from Koyper/fix_popup_menu_signal_already_connected_error
[PopupMenu] Fix redundant attempts to connect popup hidden signal on submenu
2025-11-27 21:48:36 +01:00
Rémi Verschelde
79432b6592
Merge pull request #113236 from blueskythlikesclouds/rd-pending-clear-fix
Check for pending clears in every RD texture function.
2025-11-27 21:48:32 +01:00
Rémi Verschelde
4bb9ef7fce
Merge pull request #113234 from mihe/no-advanced-zstd
Replace usage of Zstandard advanced API
2025-11-27 21:48:29 +01:00
Rémi Verschelde
71b6000249
Merge pull request #113232 from KoBeWi/dockining
Fix initial dock tabs
2025-11-27 21:48:25 +01:00
Rémi Verschelde
bb7054cdf2
Merge pull request #113213 from akien-mga/windows-d3d12-default
Windows: Make Direct3D 12 the default RD driver for new projects
2025-11-27 21:48:20 +01:00
Rémi Verschelde
93e83c5e98
Merge pull request #113186 from bruvzg/macos_movec
[macOS] Add missing "move" system cursor.
2025-11-27 21:48:17 +01:00
Rémi Verschelde
e28ef68957
Merge pull request #113135 from deralmas/buffer-jaywalking
Wayland: Fix trailing garbage error while using the embedder on Jay
2025-11-27 21:48:12 +01:00
Rémi Verschelde
a67116ecbb
Merge pull request #113073 from BrianPetkovsek/master
Fix documentation typos and broken links
2025-11-27 21:48:08 +01:00
Rémi Verschelde
8237bb4a32
Merge pull request #112124 from Chaosus/vs_expressions
Few fixes for expression node in visual shaders
2025-11-27 21:48:04 +01:00
Rémi Verschelde
1d9b073ef0
Merge pull request #112058 from Chaosus/vs_fix_param_ref
Fix ParameterRef connection through reroute in visual shaders
2025-11-27 21:47:59 +01:00
Rémi Verschelde
fc696bd17c
Merge pull request #111732 from dsnopek/android-gradle-dedicated-app
Enable Gradle builds on the Android editor via a dedicated build app
2025-11-27 21:47:54 +01:00
David Snopek
5593a0b2b2 Enable Gradle builds on the Android editor via a dedicated build app
Co-authored-by: Logan Lang <devloglogan@gmail.com>
2025-11-27 11:03:06 -06:00
kobewi
68e9cb4a97 Fix initial dock tabs 2025-11-27 17:29:43 +01:00
Koyper
3ae88632e2 Fix redundant attempts to connect popup hidden signal on submenu 2025-11-27 08:53:34 -06:00
Skyth
bfdf86370f Check for pending clears in every RD texture function. 2025-11-27 17:26:26 +03:00
Mikael Hermansson
3e97ee7750 Replace usage of Zstandard advanced API 2025-11-27 14:28:16 +01:00
Brian Petkovsek
0d9ff70296
Fix documentation typos and broken links 2025-11-27 12:24:58 +01:00
Rémi Verschelde
b87fcf7e79
Windows: Make Direct3D 12 the default RD driver for new projects
For compatibility reasons, `vulkan` is kept as the technical default for the
setting, but projects created in Godot 4.6 and later will set `d3d12` as the
driver automatically.

Users upgrading to 4.6 are recommended to adopt `d3d12` as a default if it
fits their needs.

Enable `d3d12=yes` by default in SCons so that custom Windows builds include
Direct3D 12 support.
2025-11-27 10:26:25 +01:00
Rémi Verschelde
3a97723ff2
Merge pull request #113209 from shiena/fix/prevent_freeze_android_camera
Prevent deadlock on Android camera
2025-11-27 09:56:08 +01:00
Rémi Verschelde
b22d15311c
Merge pull request #113159 from dsnopek/android-variant-to-jvalue-memory-issues
Android: Fix memory issues in `_variant_to_jvalue()`
2025-11-27 09:56:04 +01:00
Rémi Verschelde
30f1ab165c
Merge pull request #113133 from lodetrick/debugger-dock
Use new dock system for Debugger
2025-11-27 09:55:59 +01:00
Rémi Verschelde
e0e1a0c6d3
Merge pull request #113115 from KoBeWi/Buildock
Change MSBuildPanel to EditorDock
2025-11-27 09:55:55 +01:00
Rémi Verschelde
85fd05fc30
Merge pull request #113080 from Rindbee/fix-the-returned-control-was-not-freed
Fix the returned controls of `EditorHelpBitTooltip::show_tooltip()` were not freed in `ScriptTextEditor`
2025-11-27 09:55:50 +01:00
Rémi Verschelde
1cb4ada316
Merge pull request #112994 from dsnopek/openxr-meta-foveation-eye-tracked-on-meta
OpenXR: Fix Vulkan validation errors and get `XR_META_foveation_eye_tracked` working on Meta Quest devices
2025-11-27 09:55:45 +01:00
Rémi Verschelde
499254e495
Merge pull request #112559 from Meorge/bugfix/need-valid-callable-instant-preview
Add error message to Quick Open dialog if callback is invalid
2025-11-27 09:55:40 +01:00
Rémi Verschelde
aafad04a1b
Merge pull request #112107 from Calinou/doc-projectsettings-add-keywords
Add search keywords for project settings
2025-11-27 09:55:35 +01:00