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				| joints | Single Compilation Unit build. | 2023-06-06 15:36:51 +01:00 | 
		
			
			
			
			
				| gjk_epa.cpp | Analytic collision normals | 2023-01-18 18:24:57 -08:00 | 
		
			
			
			
			
				| gjk_epa.h | One Copyright Update to rule them all | 2023-01-05 13:25:55 +01:00 | 
		
			
			
			
			
				| godot_area_3d.cpp | Merge pull request #83003 from AThousandShips/null_check_extra | 2023-10-09 15:37:14 +02:00 | 
		
			
			
			
			
				| godot_area_3d.h | Replace Area gravity point distance scale with unit distance | 2023-01-29 22:12:00 -06:00 | 
		
			
			
			
			
				| godot_area_pair_3d.cpp | Fix body leaving area gravity influence | 2024-01-24 16:38:28 +01:00 | 
		
			
			
			
			
				| godot_area_pair_3d.h | Fix body leaving area gravity influence | 2024-01-24 16:38:28 +01:00 | 
		
			
			
			
			
				| godot_body_3d.cpp | Merge pull request #83003 from AThousandShips/null_check_extra | 2023-10-09 15:37:14 +02:00 | 
		
			
			
			
			
				| godot_body_3d.h | Resolved issues with script PhysicsDirectBodyState3d contacts | 2023-04-12 11:40:34 -07:00 | 
		
			
			
			
			
				| godot_body_direct_state_3d.cpp | Resolved issues with script PhysicsDirectBodyState3d contacts | 2023-04-12 11:40:34 -07:00 | 
		
			
			
			
			
				| godot_body_direct_state_3d.h | Resolved issues with script PhysicsDirectBodyState3d contacts | 2023-04-12 11:40:34 -07:00 | 
		
			
			
			
			
				| godot_body_pair_3d.cpp | Add ability to get barycentric coordinates from ray | 2023-08-02 15:16:44 -05:00 | 
		
			
			
			
			
				| godot_body_pair_3d.h | Analytic collision normals | 2023-01-18 18:24:57 -08:00 | 
		
			
			
			
			
				| godot_broad_phase_3d.cpp | One Copyright Update to rule them all | 2023-01-05 13:25:55 +01:00 | 
		
			
			
			
			
				| godot_broad_phase_3d.h | One Copyright Update to rule them all | 2023-01-05 13:25:55 +01:00 | 
		
			
			
			
			
				| godot_broad_phase_3d_bvh.cpp | [Servers] Replace ERR_FAIL_CONDwithERR_FAIL_NULLwhere applicable | 2023-09-25 18:45:30 +02:00 | 
		
			
			
			
			
				| godot_broad_phase_3d_bvh.h | One Copyright Update to rule them all | 2023-01-05 13:25:55 +01:00 | 
		
			
			
			
			
				| godot_collision_object_3d.cpp | One Copyright Update to rule them all | 2023-01-05 13:25:55 +01:00 | 
		
			
			
			
			
				| godot_collision_object_3d.h | One Copyright Update to rule them all | 2023-01-05 13:25:55 +01:00 | 
		
			
			
			
			
				| godot_collision_solver_3d.cpp | Add ability to get barycentric coordinates from ray | 2023-08-02 15:16:44 -05:00 | 
		
			
			
			
			
				| godot_collision_solver_3d.h | Analytic collision normals | 2023-01-18 18:24:57 -08:00 | 
		
			
			
			
			
				| godot_collision_solver_3d_sat.cpp | [Servers] Replace ERR_FAIL_CONDwithERR_FAIL_NULLwhere applicable | 2023-09-25 18:45:30 +02:00 | 
		
			
			
			
			
				| godot_collision_solver_3d_sat.h | One Copyright Update to rule them all | 2023-01-05 13:25:55 +01:00 | 
		
			
			
			
			
				| godot_constraint_3d.h | One Copyright Update to rule them all | 2023-01-05 13:25:55 +01:00 | 
		
			
			
			
			
				| godot_joint_3d.h | Single Compilation Unit build. | 2023-06-06 15:36:51 +01:00 | 
		
			
			
			
			
				| godot_physics_server_3d.cpp | Replace ERR_FAIL_CONDwithERR_FAIL_NULLwhere applicable | 2023-10-08 17:23:33 +02:00 | 
		
			
			
			
			
				| godot_physics_server_3d.h | Analytic collision normals | 2023-01-18 18:24:57 -08:00 | 
		
			
			
			
			
				| godot_shape_3d.cpp | Add ability to get barycentric coordinates from ray | 2023-08-02 15:16:44 -05:00 | 
		
			
			
			
			
				| godot_shape_3d.h | Add ability to get barycentric coordinates from ray | 2023-08-02 15:16:44 -05:00 | 
		
			
			
			
			
				| godot_soft_body_3d.cpp | Replace ERR_FAIL_CONDwithERR_FAIL_NULLwhere applicable | 2023-10-08 17:23:33 +02:00 | 
		
			
			
			
			
				| godot_soft_body_3d.h | Add ability to get barycentric coordinates from ray | 2023-08-02 15:16:44 -05:00 | 
		
			
			
			
			
				| godot_space_3d.cpp | [Servers] Replace ERR_FAIL_CONDwithERR_FAIL_NULLwhere applicable | 2023-09-25 18:45:30 +02:00 | 
		
			
			
			
			
				| godot_space_3d.h | One Copyright Update to rule them all | 2023-01-05 13:25:55 +01:00 | 
		
			
			
			
			
				| godot_step_3d.cpp | Move some worker_thread_pool.h includes out of header files | 2023-02-13 14:02:01 -05:00 | 
		
			
			
			
			
				| godot_step_3d.h | Move some worker_thread_pool.h includes out of header files | 2023-02-13 14:02:01 -05:00 | 
		
			
			
			
			
				| SCsub | SCons: Format buildsystem files with psf/black | 2020-03-30 09:05:53 +02:00 |