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bokeh_dof.cpp
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
bokeh_dof.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
copy_effects.cpp
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Apply luminance multiplier in copy_cubemap_to_panorama
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2025-10-13 21:41:03 -07:00 |
copy_effects.h
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Apply luminance multiplier in copy_cubemap_to_panorama
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2025-10-13 21:41:03 -07:00 |
debug_effects.cpp
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Rename server "free" functions to "free_rid" to match exposed API
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2025-09-30 16:52:25 -07:00 |
debug_effects.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
fsr.cpp
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Optimize Mobile renderer by using FP16 explicitly.
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2025-06-09 14:39:35 -03:00 |
fsr.h
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Merge pull request #102552 from DarioSamo/shader-baker
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2025-05-28 17:09:38 -05:00 |
fsr2.cpp
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Rename server "free" functions to "free_rid" to match exposed API
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2025-09-30 16:52:25 -07:00 |
fsr2.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
luminance.cpp
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Rename server "free" functions to "free_rid" to match exposed API
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2025-09-30 16:52:25 -07:00 |
luminance.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
metal_fx.h
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Renderer: Eliminates String allocations for all labels in the renderer
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2025-05-28 06:01:35 +10:00 |
metal_fx.mm
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Introduce 'visionos' platform derived from 'apple_embedded'
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2025-05-19 15:47:01 -07:00 |
motion_vectors_store.cpp
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Metal: Add MetalFX upscaling support
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2025-01-06 06:03:18 -07:00 |
motion_vectors_store.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
resolve.cpp
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Add depth resolve to the mobile renderer
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2025-07-16 20:37:39 -07:00 |
resolve.h
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Add depth resolve to the mobile renderer
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2025-07-16 20:37:39 -07:00 |
roughness_limiter.cpp
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Move roughness limiter and sort into their own classes
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2023-03-09 21:58:55 +11:00 |
roughness_limiter.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
SCsub
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Revert "SCons: Add CPPEXTPATH for external includes"
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2025-10-06 13:09:22 -05:00 |
smaa.cpp
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Rename server "free" functions to "free_rid" to match exposed API
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2025-09-30 16:52:25 -07:00 |
smaa.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
sort_effects.cpp
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
sort_effects.h
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Add Span struct (replacing StrRange ). Spans represent read-only access to a contiguous array, resembling std::span .
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2025-03-09 18:19:51 +01:00 |
spatial_upscaler.h
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Renderer: Eliminates String allocations for all labels in the renderer
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2025-05-28 06:01:35 +10:00 |
ss_effects.cpp
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Merge pull request #110505 from Calinou/tweak-draw-command-labels
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2025-09-30 20:10:37 -05:00 |
ss_effects.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
taa.cpp
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Tune TAA disocclusion scale to avoid rejecting all samples during motion.
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2024-01-04 17:06:57 -08:00 |
taa.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
tone_mapper.cpp
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Fix debanding for Mobile rendering method with HDR 2D.
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2025-07-24 16:11:49 -04:00 |
tone_mapper.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
vrs.cpp
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
vrs.h
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Merge pull request #99551 from DarioSamo/fragment-density-map
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2025-03-28 14:31:19 +01:00 |