godot/servers/rendering/renderer_rd
2025-10-13 21:41:03 -07:00
..
effects Apply luminance multiplier in copy_cubemap_to_panorama 2025-10-13 21:41:03 -07:00
environment Merge pull request #110505 from Calinou/tweak-draw-command-labels 2025-09-30 20:10:37 -05:00
forward_clustered Fix wrong indexes for double precision 2025-10-09 22:01:41 +02:00
forward_mobile Merge pull request #111403 from AeioMuch/fix_double_precision_wrong_indexes 2025-10-10 10:25:59 -05:00
shaders Apply luminance multiplier in copy_cubemap_to_panorama 2025-10-13 21:41:03 -07:00
spirv-reflect SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
storage_rd Merge pull request #111403 from AeioMuch/fix_double_precision_wrong_indexes 2025-10-10 10:25:59 -05:00
cluster_builder_rd.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
cluster_builder_rd.h [macOS] Selectively bake "no image atomics" shader variants. 2025-07-12 21:05:48 +03:00
framebuffer_cache_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
framebuffer_cache_rd.h Use idiomatic templating vargs in a few places to reduce code. 2025-06-08 12:24:07 +02:00
pipeline_cache_rd.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
pipeline_cache_rd.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
pipeline_hash_map_rd.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
renderer_canvas_render_rd.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
renderer_canvas_render_rd.h Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type. 2025-10-05 01:49:11 +02:00
renderer_compositor_rd.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
renderer_compositor_rd.h Always perform color correction and debanding on nonlinear sRGB values. 2025-07-08 13:44:53 -04:00
renderer_scene_render_rd.cpp Add material debanding for use in Mobile rendering method. 2025-10-08 16:22:41 -04:00
renderer_scene_render_rd.h Add material debanding for use in Mobile rendering method. 2025-10-08 16:22:41 -04:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_rd.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
shader_rd.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
uniform_set_cache_rd.cpp Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 2024-12-02 15:03:50 +01:00
uniform_set_cache_rd.h Use idiomatic templating vargs in a few places to reduce code. 2025-06-08 12:24:07 +02:00