Commit graph

34 commits

Author SHA1 Message Date
f940061135
Declare shaderlib as stable, bump version to v10.0 2025-03-15 20:45:30 +01:00
46829e72e9
Bump version to v9.1 2025-03-13 21:55:57 +01:00
b6f6c3d27e
Change background and fix image viewport outline 2025-03-13 21:41:01 +01:00
9b1efc1513
Update to Godot 4.4 2025-03-13 20:57:31 +01:00
9f5011aaac
Removed all editor functionality and improved new viewer-only UI #54 2025-02-03 17:40:56 +01:00
60332eadaf
Bump version to 8.2 2025-01-28 21:44:33 +01:00
a444cea11a
Bump version to v8.1 2025-01-27 22:58:18 +01:00
c0d9e00fe9
Bump version to 8.0 2025-01-27 18:17:01 +01:00
6419ab1c3c
Bump version to 7.0 and update screenshot 2025-01-19 12:57:31 +01:00
a7da554320
Bump version to 6.2 2025-01-10 20:57:04 +01:00
1fba2ee826
Bump version to v6.1 2025-01-06 22:55:17 +01:00
01e17bd6e3
Bump version to v6.0, update & improve README, add new screenshot, and more; closes #19 2025-01-01 21:43:32 +01:00
8394ad9d3c
Added an error indicator and error message box and refactored some code in the process - implements #21, prepares #16 2024-12-26 22:18:18 +01:00
ca40971e53
Add a 'New' and 'Save As' button and improve save behaviour, additional minor improvements - fix #20 2024-12-25 00:08:25 +01:00
ad6d2add1b
Cleaned up and refactored some code 2024-12-21 18:25:11 +01:00
57328bc9a3
Place the viewer and editor in separate windows 2024-12-21 17:08:26 +01:00
4b28a6427e
Removed presets, load all images via load directives (implements #9), removed obsolete code, added some improvements 2024-12-19 18:52:47 +01:00
53d42de4a5
Rename to Fragmented 2024-12-19 16:48:32 +01:00
58323f3d88
Bump version to v4.0 2024-06-21 10:41:58 +02:00
b307635c09
Bump version to v3.3 2024-06-19 17:19:52 +02:00
2c6cfde49e
Bumped version to v3.2 2024-06-19 14:51:21 +02:00
00bac825a0
Bumped version to v3.1 2024-06-11 20:14:32 +02:00
04930cf2dd
Bump version to v3 2024-06-10 16:21:56 +02:00
23871d9915
Allow saving shader with Ctrl+S 2024-06-10 16:11:30 +02:00
1304ecd198
Bumped version to 2 2024-06-09 16:45:00 +02:00
e57d9cae39
Bumped version to 2-dev 2024-06-09 15:14:59 +02:00
641cb9f8d3
Use Apply button with F5 keybinding instead of reapplying the shader on every code change 2024-06-09 14:37:04 +02:00
932c1e21c2
Added project icon 2024-06-09 13:23:58 +02:00
37532a07ab
Bumped version to 1 2024-06-08 11:33:16 +02:00
d7a4b05e85
Added Open & Save buttons for the shader, some code improvements and bugfixes, open window maximized per default - closes #3 2024-06-08 11:23:21 +02:00
3a5451a4f6
Bumped version to 0 2024-06-08 10:20:15 +02:00
d5ffa86e2c
Optimized performance for complex shaders and refactored some of the code - fixes #1 2024-06-04 21:09:22 +02:00
7549d1685b Allow zooming in/out with Alt-Plus and Alt-Minus 2024-06-04 19:05:59 +02:00
68cccc2a62 Add project files 2024-06-04 18:31:04 +02:00