Commit graph

15 commits

Author SHA1 Message Date
a3ca623258
many small changes, and few big ones 2024-10-16 20:23:53 +02:00
e8985f4e79
Optimized spatial audio parameter detection 2024-10-06 11:11:31 +02:00
47c8576f66
Added a dampening (lowpass) spatial audio effect for obstacles between the player and the audio source 2024-10-06 00:43:05 +02:00
46f5b788a1
Spatial 2D Audio: improved the reverb effect parameter calculation 2024-10-05 10:33:07 +02:00
3ec5a9edf7
Spatial 2D sound w/ reverb, first attempt 2024-10-05 09:50:03 +02:00
baf7fdc069
Reset camera position smoothing without smoothing when loading a entrypoint 2024-10-03 11:02:50 +02:00
49fce1d69d
Add LightOccluder2D to player to affect rain 2024-10-02 21:53:10 +02:00
5a67d46d6f
Add a savegame system using slots and a main menu, allow player to move RigidBody2Ds using apply_impulse(), increased physics tick, enabled FXAA, and more. 2024-10-01 23:19:37 +02:00
35ebe26340
Rename DynamicPolygon to Polygon 2024-09-30 20:50:01 +02:00
8d313bf2c2
Created example scene (intro.tscn) 2024-09-28 14:44:17 +02:00
71eae88a33
Added Level singleton to manage the (un)loading of levels and entrypoints 2024-09-27 21:30:35 +02:00
1f9cc961f5
Make rain separate from the player 2024-09-27 20:32:47 +02:00
335a082dae
Added rain with terrain collision 2024-09-26 20:10:56 +02:00
471c496003
Added and improved screen shaders, switched to viewport stretch mode, improved overall visual style 2024-09-25 23:50:35 +02:00
ab339c8a2c
Add project files 2024-09-25 21:18:58 +02:00