Commit graph

71934 commits

Author SHA1 Message Date
Thaddeus Crews
d7ecacb7a7
Merge pull request #103515 from Repiteo/ci/scons-bump
CI: Bump SCons to latest (4.8.1 → 4.9.0)
2025-03-05 12:07:32 -06:00
Thaddeus Crews
0e3ffe55c2
CI: Ensure "valid" dummy key 2025-03-05 10:59:40 -06:00
Thaddeus Crews
937fccf24d
Merge pull request #100457 from Repiteo/ci/cache-persistence
CI: Ensure default branch cache persists
2025-03-05 10:35:12 -06:00
Thaddeus Crews
0b9871590c
CI: Ensure default branch cache persists 2025-03-05 10:32:19 -06:00
Rémi Verschelde
b24656090f
Merge pull request #103616 from bruvzg/mtl_stage
[Metal] Add missing stage info to shader description.
2025-03-05 10:04:33 +01:00
Pāvels Nadtočajevs
76e2e9f81f [Metal] Add missing stage info to shader description. 2025-03-05 09:06:06 +02:00
Rémi Verschelde
1753893c60
Merge pull request #103523 from akien-mga/android-fix-disable_3d
Android: Fix build with `disable_3d`
2025-03-04 01:02:46 +01:00
Rémi Verschelde
6e0d67ef47
Merge pull request #103519 from Calinou/doc-glow-upscale-mode-compatibility
Document Glow Upscale Mode project setting only affecting Forward+/Mobile
2025-03-04 01:02:43 +01:00
Rémi Verschelde
a3dcd98032
Merge pull request #103514 from dsnopek/github-actions-godot-cpp
CI: Use correct godot-cpp branch
2025-03-04 01:02:40 +01:00
Rémi Verschelde
6536f5f2df
Merge pull request #103480 from beicause/rd-validate-pre-raster-shader
RenderingDevice: Validate pre-raster (vertex) shader in `render_pipeline_create`
2025-03-04 01:02:35 +01:00
Rémi Verschelde
e5565a637e
Merge pull request #103447 from timothyqiu/root-domain
Set editor's translation domain at root node
2025-03-04 01:02:32 +01:00
Rémi Verschelde
c301b2ad9a
Merge pull request #103419 from Alex2782/fix_issue_96770
Fix crash after changing device language
2025-03-04 01:02:27 +01:00
Rémi Verschelde
2e57cbe57a
Merge pull request #103413 from m4gr3d/request_pointer_capture_on_ui_thread
Fix Android mouse capture issues
2025-03-04 01:02:23 +01:00
Rémi Verschelde
4ca2449470
Merge pull request #103410 from kitbdev/fix-te-adjust-viewport-scroll
Fix TextEdit scrolls wrong on text selection
2025-03-04 01:02:19 +01:00
Rémi Verschelde
e8c555b002
Merge pull request #103409 from darksylinc/matias-swappy-2025-01
Update to latest version of Swappy
2025-03-04 01:02:14 +01:00
Rémi Verschelde
f3fe36289b
Merge pull request #103396 from berarma/vsp_clean_exit_tree
VideoStreamPlayer: Stop video on exit tree
2025-03-04 01:00:59 +01:00
Rémi Verschelde
77dc8320e9
Merge pull request #103320 from akien-mga/packed-scene-dnp-base
PackedScene: Use ObjectID for DeferredNodePathProperties base
2025-03-04 01:00:55 +01:00
Rémi Verschelde
6e62cab8a8
Merge pull request #103309 from dugramen/tileset-inspector-spacing
Fix vbox separation in sections with `PROPERTY_USAGE_ARRAY`
2025-03-04 01:00:51 +01:00
Rémi Verschelde
b33e20be21
Merge pull request #103301 from marcgpuig/unify-csgpolygon3d-gizmos
Unify CSGPolygon3D gizmos with the other geometries
2025-03-04 01:00:47 +01:00
Rémi Verschelde
b408ce7a64
Merge pull request #103121 from OhiraKyou/fix-gpu-particle-zero-scale
Fix GPU particles not emitting at some configured rates when scale curve is zero
2025-03-04 01:00:43 +01:00
Rémi Verschelde
d831381296
Merge pull request #103092 from darksylinc/matias-luminance-uninit
Fix uninitialized value in Tonemap
2025-03-04 01:00:38 +01:00
Rémi Verschelde
1fd8d7df2f
Merge pull request #103063 from WinnerWind/fix-black-bars-in-minimap
Fix black bars appearing when using `background_color` on a TextEdit/CodeEdit.
2025-03-04 01:00:34 +01:00
Rémi Verschelde
59beee5860
Merge pull request #102908 from kleonc/primitive_quad_second_triangle_lighting_fix
Fix 2D quad primitive missing lighting data in GLES3 renderer
2025-03-04 01:00:30 +01:00
Rémi Verschelde
3e3cabdcbd
Merge pull request #102893 from orange-anvil-games/fix_voxelizer_normals
Fix voxelizer normals
2025-03-04 01:00:25 +01:00
Rémi Verschelde
d5a494469d
Merge pull request #102576 from arkology/network-profiler-flow-container
Use `FlowContainer` for `EditorNetworkProfiler` bar
2025-03-04 01:00:20 +01:00
Rémi Verschelde
a414fed4c5
Merge pull request #98034 from raulsntos/dotnet/variant-object-id
[.NET] Use `ObjectID` when converting `Variant` to `GodotObject`
2025-03-04 01:00:16 +01:00
Rémi Verschelde
daa28e8338
Merge pull request #95912 from etodd/particle-pause-jitter-fix
Fix particle jitter when scene tree is paused
2025-03-04 01:00:10 +01:00
Matias N. Goldberg
89ea5b3d00 Update to latest version of Swappy
Fixes #103294
2025-03-03 20:43:14 -03:00
Rémi Verschelde
a7dd4ad5f8
Android: Fix build with disable_3d
Fixes #103516.
2025-03-03 22:19:05 +01:00
Hugo Locurcio
39cb5a92f0
Document Glow Upscale Mode project setting only affecting Forward+/Mobile 2025-03-03 20:53:44 +01:00
David Snopek
70bace7482 CI: Use correct godot-cpp branch 2025-03-03 12:08:55 -06:00
Thaddeus Crews
908e062e9b
CI: Bump SCons to latest (4.8.1 → 4.9.0) 2025-03-03 11:56:42 -06:00
Rémi Verschelde
9f68a81659
Merge pull request #103510 from akien-mga/4.5-dev
Bump version to 4.5-dev
2025-03-03 18:10:34 +01:00
Rémi Verschelde
1c35a31b9e
Bump version to 4.5-dev
Mr. Godot told me to tell you he won't come this evening but surely tomorrow.
2025-03-03 17:27:40 +01:00
Rémi Verschelde
4c311cbee6
Bump version to 4.4-stable \o/
Another massive release with close to 3000 commits (excluding merge commits),
with a big focus on improvements to the overall workflow and usability of the
editor.

Engine features didn't want to be left out amidst this usability focus though,
and this release is absolutely feature-packed in all areas.

See the release page for details: https://godotengine.org/releases/4.4/

More than 500 contributors were involved in this new feature release,
and we want to thank them all for their amazing contributors, as well
as all users who sponsor the Development Fund, reported bugs, opened
proposals, or supported each other on our community platforms.
2025-03-03 00:31:23 +01:00
Rémi Verschelde
ddcdbbb9fb
Add changelog for Godot 4.4 2025-03-03 00:31:10 +01:00
Rémi Verschelde
fad2e6ded9
i18n: Sync translations with Weblate 2025-03-02 23:23:52 +01:00
Rémi Verschelde
c8d6fdd9a7
Merge pull request #103484 from akien-mga/ci-apt-update
CI: Run `apt install` before installing libxml2-utils, GHA cache got flaky
2025-03-02 22:57:37 +01:00
Rémi Verschelde
826a0354fb
CI: Run apt install before installing libxml2-utils, GHA cache got flaky 2025-03-02 22:34:34 +01:00
LuoZhihao
808c9fbcc5 RenderingDevice: Validate pre-raster (vertex) shader in render_pipeline_create 2025-03-03 05:19:55 +08:00
Rémi Verschelde
dc128dddb6
Merge pull request #103467 from KoBeWi/the_script_you_are_looking_for_is_no_longer_here
Validate custom type script before loading it
2025-03-02 22:08:21 +01:00
Rémi Verschelde
d57296f850
Merge pull request #103439 from Hilderin/fix-autoloaded-scene-loses-built-in-script-when-upgrading-to-4.4
Fix autoloaded scene loses their built-in script when upgrading to 4.4
2025-03-02 22:08:18 +01:00
Rémi Verschelde
64456e7dd4
Merge pull request #103436 from Hilderin/fix-invalid-embedded-game-location-size
Fix invalid startup embedded game location and size after resizing editor main area
2025-03-02 22:08:14 +01:00
Rémi Verschelde
86f7821e5e
Merge pull request #103391 from timothyqiu/doc-fixes
Fix various typos in the class reference
2025-03-02 22:08:08 +01:00
kobewi
cc2649acdb Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
Hilderin
0c9caccb33 Fix invalid startup embedded game location and size after resizing editor main area 2025-03-02 06:22:02 -05:00
WinnerWind
6cb04c4984 Fix evaluation of line_background_color in minimap
Fixes #102844 by evaluating the line_background_color in a smarter way.

The previous check would cause black bars appearing when a background_color was set in the theme of a TextEdit or CodeEdit. This tackles that issue, by checking if line_background_color is set at all, and does not set alpha if no color is set.
2025-03-02 15:22:48 +05:30
Haoyu Qiu
7c8f81f1d0 Set editor's translation domain at root node 2025-03-02 08:52:27 +08:00
Hilderin
847c2577ab Fix autoloaded scene loses their built-in script when upgrading from 4.3 to 4.4 2025-03-01 12:33:14 -05:00
Alex
1c02316365 Fix crash after changing device language
The app was restarting unexpectedly due to missing configChanges flags.
Added "locale|layoutDirection" to AndroidManifest.xml to prevent activity recreation.
2025-03-01 02:42:56 +01:00