godot/scene/2d/physics
smix8 0ed2cb0439 Make nodes handle their respective navigation source geometry
Makes nodes handle their respective navigation source geometry.
2025-01-12 13:14:46 +01:00
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joints SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
animatable_body_2d.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
animatable_body_2d.h Split monolithic physics class files 2024-02-27 11:18:16 +01:00
area_2d.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
area_2d.h Split monolithic physics class files 2024-02-27 11:18:16 +01:00
character_body_2d.cpp Allow apply_floor_snap to preserve the horizontal position after the snapping independently of stop_on_slopes 2024-12-07 23:00:46 +01:00
character_body_2d.h Store ObjectID instead of pointer for KinematicCollision owner 2024-04-15 12:28:36 +08:00
collision_object_2d.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
collision_object_2d.h Split monolithic physics class files 2024-02-27 11:18:16 +01:00
collision_polygon_2d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
collision_polygon_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
collision_shape_2d.cpp Merge pull request #100317 from TCROC/fix-collision-shape-debug-color-breaks-gdextension 2024-12-30 08:58:41 -06:00
collision_shape_2d.h fix collision shape debug color breaking gdextension 2024-12-23 15:02:54 -05:00
kinematic_collision_2d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
kinematic_collision_2d.h Store ObjectID instead of pointer for KinematicCollision owner 2024-04-15 12:28:36 +08:00
physical_bone_2d.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
physical_bone_2d.h Split monolithic physics class files 2024-02-27 11:18:16 +01:00
physics_body_2d.cpp Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
physics_body_2d.h Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
ray_cast_2d.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
ray_cast_2d.h Split monolithic physics class files 2024-02-27 11:18:16 +01:00
rigid_body_2d.cpp Fix a few more super calls in get_configuration_warnings methods 2024-11-08 14:58:37 +01:00
rigid_body_2d.h Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shape_cast_2d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
shape_cast_2d.h Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
static_body_2d.cpp Make nodes handle their respective navigation source geometry 2025-01-12 13:14:46 +01:00
static_body_2d.h Make nodes handle their respective navigation source geometry 2025-01-12 13:14:46 +01:00