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physics
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
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animated_sprite_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
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animated_sprite_2d.h
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
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audio_listener_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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audio_listener_2d.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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audio_stream_player_2d.compat.inc
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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2024-02-08 13:01:50 -06:00 |
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audio_stream_player_2d.cpp
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Add volume_linear property and methods for audio-related classes
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2024-12-18 12:41:57 -08:00 |
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audio_stream_player_2d.h
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Add volume_linear property and methods for audio-related classes
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2024-12-18 12:41:57 -08:00 |
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back_buffer_copy.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
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back_buffer_copy.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
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camera_2d.cpp
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Fix Camera2D limits drawing
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2025-02-15 10:02:58 +03:00 |
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camera_2d.h
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Fix physics tick counter
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2024-07-07 19:04:05 +02:00 |
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canvas_group.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
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canvas_group.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
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canvas_modulate.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
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canvas_modulate.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
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cpu_particles_2d.compat.inc
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Implemented tools around particles seed randomization.
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2025-01-11 16:31:24 +01:00 |
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cpu_particles_2d.cpp
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Fix particle not re-randomizing every emission
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2025-02-20 19:25:05 +01:00 |
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cpu_particles_2d.h
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Fix particle not re-randomizing every emission
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2025-02-20 19:25:05 +01:00 |
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gpu_particles_2d.compat.inc
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Implemented tools around particles seed randomization.
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2025-01-11 16:31:24 +01:00 |
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gpu_particles_2d.cpp
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Fix particle not re-randomizing every emission
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2025-02-20 19:25:05 +01:00 |
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gpu_particles_2d.h
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Implemented tools around particles seed randomization.
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2025-01-11 16:31:24 +01:00 |
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light_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
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light_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
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light_occluder_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
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light_occluder_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
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line_2d.cpp
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Prevent errors when Line2D has 0 length
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2025-02-12 17:43:53 +01:00 |
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line_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
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line_builder.cpp
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Fix Line2D not rendering anything when total length is not computed
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2025-02-14 19:00:35 +01:00 |
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line_builder.h
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Add closed property to Line2D
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2023-09-11 11:28:25 +03:00 |
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marker_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
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marker_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
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mesh_instance_2d.cpp
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
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mesh_instance_2d.h
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
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multimesh_instance_2d.cpp
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
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multimesh_instance_2d.h
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
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navigation_agent_2d.cpp
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Despaghettify NavigationServer path queries
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2024-12-11 22:29:48 +01:00 |
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navigation_agent_2d.h
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Fix physics tick counter
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2024-07-07 19:04:05 +02:00 |
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navigation_link_2d.cpp
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Add NavigationLink debug direction indicator
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2025-01-02 01:07:26 +01:00 |
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navigation_link_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
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navigation_obstacle_2d.cpp
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
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navigation_obstacle_2d.h
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
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navigation_region_2d.cpp
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Add functions to get axis-aligned bounds of navigation regions
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2025-01-13 20:18:33 +01:00 |
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navigation_region_2d.h
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Add functions to get axis-aligned bounds of navigation regions
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2025-01-13 20:18:33 +01:00 |
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node_2d.cpp
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CPUParticles2D - Add ability to follow physics interpolated target
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2025-01-24 14:13:20 +01:00 |
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node_2d.h
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Optimize threading-sensitive node data for single-threaded processing
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2023-05-17 02:04:41 +02:00 |
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parallax_2d.cpp
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Fix editor parallax grid snap movement
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2025-01-21 08:21:46 -05:00 |
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parallax_2d.h
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Prevent Parallax2D autoscroll reset
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2024-08-28 16:38:27 -04:00 |
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parallax_background.cpp
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
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parallax_background.h
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
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parallax_layer.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
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parallax_layer.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
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path_2d.cpp
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Draw fewer fishbones to improve Path gizmo readability and performance
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2025-01-09 16:08:29 +01:00 |
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path_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
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polygon_2d.cpp
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
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polygon_2d.h
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
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remote_transform_2d.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
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remote_transform_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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skeleton_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
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skeleton_2d.h
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Use local vector for skeleton
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2024-10-02 20:38:40 +03:00 |
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sprite_2d.cpp
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Sprite2D: Use correct name to hide region_filter_clip_enabled
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2025-02-13 10:06:30 +11:00 |
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sprite_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
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tile_map.compat.inc
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Make TileMapLayers extend Node2D and work as children of TileMap
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2024-01-17 16:05:50 +01:00 |
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tile_map.cpp
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
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tile_map.h
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
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tile_map_layer.cpp
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Fix TileMapLayer bug where dirty cells could be marked twice
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2025-02-10 22:18:10 -05:00 |
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tile_map_layer.h
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
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touch_screen_button.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
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touch_screen_button.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
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visible_on_screen_notifier_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
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visible_on_screen_notifier_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |