godot/editor
2025-10-10 11:04:56 +02:00
..
animation Fix accessibility name errors in BlendSpace2D editor 2025-09-30 11:36:19 -05:00
asset_library Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
audio Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
debugger Fix selection of remote tree using the keyboard 2025-10-08 01:48:46 +02:00
doc Update class reference contribution link. 2025-09-10 16:50:44 +02:00
docks Fix favorite folders that are outside of the project being displayed in FileSystemDock's file list 2025-10-10 11:04:56 +02:00
export Metal: Ensure baking to binary sets minimum target OS 2025-09-08 08:16:53 +10:00
file_system Fix the project file was not updated when some files were removed 2025-10-06 10:36:04 -05:00
gui Fix Quick Open history 2025-10-08 02:22:53 +02:00
icons Fix DPITexture editor icon name 2025-10-08 02:11:17 +02:00
import OBJ importer: Support bump multiplier (normal scale) 2025-10-08 02:15:32 +02:00
inspector Remove unused "default" range hint min/max 2025-08-22 12:26:30 -07:00
plugins Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
project_manager Merge pull request #109267 from syntaxerror247/misc 2025-08-03 10:51:15 -05:00
project_upgrade Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
run Fix shortcut reset for spatial_editor/tool_select 2025-08-12 10:46:20 +02:00
scene Fix Redundant calls of CIE _update_lock_and_group_button on SceneTree selection. 2025-10-06 10:36:25 -05:00
script Enable script templates by default 2025-10-10 11:02:15 +02:00
settings Keep collapsed state for actions when modifying Input Map 2025-08-05 15:25:47 -04:00
shader Metal: Ensure baking to binary sets minimum target OS 2025-09-08 08:16:53 +10:00
themes Editor font: do not embolden the Main Font if it's variable 2025-10-06 10:36:10 -05:00
translations i18n: Sync translations with Weblate 2025-09-30 13:08:27 +02:00
version_control Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
editor_builders.py Editor: Generate translation data in separate cpp files 2025-10-08 02:01:04 +02:00
editor_data.cpp Fix Editor crash during first scan in headless import mode. 2025-07-27 04:55:23 +03:00
editor_data.h Add class icon cache to EditorNode 2025-05-27 13:59:13 +02:00
editor_interface.compat.inc Add inherit parameter to open_scene_from_path 2024-12-12 10:24:58 -05:00
editor_interface.cpp Prevent generating editor 3D scene preview in headless mode. 2025-07-31 11:44:07 +03:00
editor_interface.h Revert "Rework scene preview thumbnails" 2025-06-21 00:05:57 +02:00
editor_log.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
editor_log.h Change editor button focus mode to FOCUS_ACCESSIBILITY. 2025-06-08 15:53:27 +03:00
editor_main_screen.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
editor_main_screen.h Improve 2D/3D main screen auto-switching logic 2025-04-09 09:34:44 -07:00
editor_node.cpp Fix bottom panel being unintentionally draggable 2025-10-08 02:22:53 +02:00
editor_node.h Don't start editor as unsaved 2025-08-21 14:38:27 +02:00
editor_string_names.h Always use String as StringName backing internally. 2025-04-23 14:57:03 +02:00
editor_undo_redo_manager.compat.inc Allow undoredo actions to not make history unsaved 2025-05-13 02:40:31 +02:00
editor_undo_redo_manager.cpp Set correct saved history after clearing 2025-10-08 01:48:35 +02:00
editor_undo_redo_manager.h Allow undoredo actions to not make history unsaved 2025-05-13 02:40:31 +02:00
register_editor_types.cpp Move remaining 3D files to 3D folder and move physics gizmos to their own physics folder. 2025-07-11 18:46:13 +03:00
register_editor_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub Editor: Generate translation data in separate cpp files 2025-10-08 02:01:04 +02:00
template_builders.py SCons: Make builders prettier, utilize constexpr 2025-03-11 18:31:20 -05:00